Crusader Kings III

Crusader Kings III

Dark Ages
Se afișează 151-160 din 163 intrări
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Actualizare: 28 iul. 2023 @ 7:31

Actualizare: 21 iul. 2023 @ 7:08

Version 1.06 (21/07/2023)

- Finished the rescaled costs in events
- Finished implementation of Council events with their integration in the mod
- Fixed an unintended consequence of having the culture/religion change of the wards resulting in improbable religious and cultural spread
- Fixed a bug in the event "Popular Revenge" when the spymaster protects the player a certain option should not appear
- Added individual art for all the MaA regiments - courtesy of The Professor!
- Fixed and rebalanced the Forge Heir decision. It is now a bit easier to succeed, finishes much faster and can be enacted by males and females
- In terms of Piety cost, it is now much easier to reform a faith

Actualizare: 14 iul. 2023 @ 14:11

Version 1.05 (14/07/2023)

- Applied some fixes of the mod "Unofficial Patch" over Dark Ages content
- Increased Vassal Limits for Dukes, Kings and Emperors (still less than vanilla, though)
- Vassals that are either Brave, or Sadistic, or Wrathful, or Callous will never get the Warmonger opinion modifier on their Liege
- Fixed a probability in a murder event. It was not 35% chance of dying, it was 15%
- Fixed a court chaplain event that was rigged to give almost always the same result
- Increased the chance the spouse finds a very talented someone
- Fixed a trait that was badly referenced inside a trigger in on actions
- Rescaled costs in some events (WIP until all electable events are considered - currently 90% done)
- Continued the implementation of Council events, will only introduce them in gameplay after finishing (80% done)
- Fixed a localisation bug where diarchs were not localized
- Fixed a localisation bug with points of interest
- Fixed an event that was giving positive Piety for the contextual negative Piety
- Implemented a Game Rule to avoid being warned about possible future murder attempts

Actualizare: 6 iul. 2023 @ 8:33

Version 1.04 (06/07/2023)

- Harm events are less punishing
- Rescaled costs in some events (WIP until all electable events are considered - currently 40% done)
- Decreased the chance of failure for a spymaster event
- Fixed 2 instances of a trait (intellect_good_3) wrongly declared in the code
- Reduced the penalty to Renown in a particular event related with the Steward
- Started the implementation of Council events, will only introduce them in gameplay after finishing (40% done)
- Fixed the Hero trait not being attainable
- Turned chances of getting Hero more common (very rare, nevertheless)

Actualizare: 30 iun. 2023 @ 10:35

Version 1.03

- Fixed dynasty of forged heir to be the same as the player character
- Added positive modifiers to the probability of forging heirs

Actualizare: 30 iun. 2023 @ 8:02

Version 1.0

- Nerfed artifact bonus regarding number of vassals increment
- Diplomatic range depends now on character's tier
- Increased by a bit the percentage bonus of one of the Blood Legacies
- Removed Rest decision as now several activities already provide ample occasions to lose stress
- Made it much easier to be able to forge an heir if you lack a male descendant when you reach 40yo
- Changed trait name Cutthroat Politician to Cunning Politician
- Fixed some typos
- Started the coding of a new event pool regarding the Council
- Being a famous pirate can now grant the player a new trait
- Added different costs in some murder events depending on monthly income
- A word of deep thanks to Morkeoth for the original art produced for the Mod

Actualizare: 24 iun. 2023 @ 4:20

Actualizare: 13 iun. 2023 @ 14:42

Actualizare: 31 mai 2023 @ 2:50

Actualizare: 19 mai 2023 @ 10:04