Hearts of Iron IV

Hearts of Iron IV

Development Decisions
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Actualizare: 1 mai 2024 @ 10:20

China warlords will not get population bonuses from Urbanization idea

Actualizare: 26 apr. 2024 @ 4:42

Supply hub construction speed increased from 8% to 10%
https://github.com/HOI4-mods/development_decisions/pull/12

Actualizare: 10 apr. 2024 @ 4:33

Forgot to change mod version

Actualizare: 10 apr. 2024 @ 4:21

A lot of work has been done to optimise mod.

Should be 30% faster

Actualizare: 7 apr. 2024 @ 2:09

version 2.1

China and India will not get population growth bonus from urbanization

Actualizare: 30 mart. 2024 @ 7:25

Version 2.0
Rework of Urbanization decisions. For the sake of increasing game performance state modifiers replaced by country modifiers.
Now every urbanization gives +3% population growth, +8% supply node construction speed

Factory decisions:
Dont depend on industry decisions. Need only infrastructure level
Level 2 - factory decision 1 - 1 factory
Level 3 - factory decision 2 - 1 factory - 1 military
Level 4 - factory decision 3 - 2 factory - 1 militarily
Level 5 - factory decision 4 - 2 factory - 2 mils

Actualizare: 1 iul. 2023 @ 8:21

Version 1.7
Big changes. New effects for state's urbanization. New modifier "state population growth", thanks to RandomG#1304
New modifiers will show up in the special section for them in the bottom of the selected state view, like Ethiopia states.
1 level Urbanization - 30% monthly population growth, 20% supply node construction speed
2 level 50%/40%
3 level 70%/60%
4 level 95%/80%

Increased decision weight "Urbanization" for AI 3 times

Recommend to start new game

Actualizare: 18 iun. 2023 @ 6:48

Version 1.6
Decreased requirements for "Add building slot" decision. -1 infrastructure level
AI now can choose first level of "Urbanization" decision. Need feedback

Actualizare: 18 iun. 2023 @ 6:25

Version 1.5
Urban decisions now increase supply hub construction speed in state. Each "urban" level increase speed to 20%. Now you can build supply node faster in "urbanized" state
Fixed - Now hiding decisions from did not affect AI. Replaced global flags in code by country flags.

Actualizare: 5 iun. 2023 @ 8:56

version 1.4

Greatly increased weight for decision "Add building slot" for AI. Now AI should choose this decision on map