Hearts of Iron IV

Hearts of Iron IV

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Development Decisions
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2.481 MB
2023 年 5 月 13 日 上午 3:20
2024 年 5 月 1 日 上午 10:20
16 项改动说明 ( 查看 )

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Development Decisions

在 TechPower$ 的 1 个合集中
For daily use
8 件物品
描述
1. Infrastructure decisions - give 1-3 extra building slot
2. Urbanization decision - each decision level up state category (rural -> large town, etc.) and give idea "Urbanization", each level give "+3% monthly, 10% supply hub construction speed
3. Factory decision - give 1-2 factory and 1-2 military factory
4. Steel factory - give 6-10 steel in state


This mod designed for minors like Estonia, Ethiopia, Yunnan, cause they didn't have much factories at start. But may be not profitable for majors like Soviet Union or German Reich.

This mod help in late game for all countries, cause have "Urbanization" idea each level give "+3% monthly, 10% supply hub construction speed".

UPD:
recent updates - full changelog in "change notes" https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/changelog/2975204709

Recommend to start new game

Github:
https://github.com/HOI4-mods/development_decisions
11 条留言
BigMacMuncher 7 月 21 日 下午 2:13 
does this mod work for kaiserreich?
TechPower$  [作者] 1 月 19 日 上午 12:49 
@womao.knight.yt

Do you mean update to latest DLC?
or add new features?
womao.knight.yt 1 月 18 日 上午 4:17 
Hey, when are you planning the next update?
TechPower$  [作者] 2024 年 3 月 30 日 上午 7:35 
mod updated
TechPower$  [作者] 2023 年 6 月 18 日 上午 6:54 
New updates
Full changelog in "Change Notes" tab
TechPower$  [作者] 2023 年 6 月 2 日 上午 10:35 
New Update:

- Ai can use some decisions. Now minor countries and Japan can use decision "Add building slot". Need help with testing
- Deleted unused code

changes you can see:
https://github.com/HOI4-mods/development_decisions/pull/3/files
TechPower$  [作者] 2023 年 5 月 22 日 上午 1:24 
TechPower$  [作者] 2023 年 5 月 22 日 上午 1:13 
upcoming update

Balance changes for minor countries like Iran.
Previous version was targeted countries like Czechoslovakia - with better industry than many minors. After some tests I realized than it is harder to use all functions if you play Iran.
Iran has not good industry from start, so some decisions you can use only in late game.
So:

Decreased factory requirments from 8 -> 7 , 13 -> 12, 18 -> 17

Prospecting decisions:
Slightly decresead requirement
consumer goods from 10% -> 3%
factory requirements from 6 FREE(available) factories to 8 total factories

Steel factory:
It was to OP
Increased PP from 25 -> 50, 25 -> 75

Urbanisation:
Decreased consumer good by 30%
Haus In Neu Soviet Gavan 2023 年 5 月 15 日 上午 7:44 
Круто, спасибо.
TechPower$  [作者] 2023 年 5 月 15 日 上午 7:23 
No, Ai cant use this