Space Engineers

Space Engineers

Ripptide's CW & EE (Dis)Continued (DX9 Only)
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更新于:2014 年 9 月 25 日 下午 3:00

Added - G menu categorization
- Combo Walls
- Extended Engineering

更新于:2014 年 9 月 7 日 下午 4:19

Fixed - Visible Conveyor Port on Adv Reactor (Bottom center)

更新于:2014 年 9 月 5 日 上午 12:22

Added - Ripptide's Advanced Reactor
Added - Magnesium Fuel Cells

更新于:2014 年 8 月 28 日 上午 10:47

Changed - Mod type to "Mod Pack".

更新于:2014 年 8 月 26 日 下午 8:52

Hotfix - Added computers to required components of First Aid walls to prevent ownership issues.

更新于:2014 年 8 月 26 日 下午 8:45

Added - Functionality added to First Aid Walls. Now you can charge, heal, and respawn right from the comfort of your home.

更新于:2014 年 8 月 18 日 下午 10:03

Added - There are two window walls for each corresponding type now, one with glass and one without. Now don't you worry about your cafeteria lunch line or armory waiting area!! (I was sitting on these a little while, sorry guys)

Note: The windows do not currently require glass, that will be added later after I ensure they are properly balanced with survival. Please don't be upset if you find your build state a little lower than 100%. I will give a forewarning before I do on the main page.

更新于:2014 年 8 月 15 日 上午 12:27

Fixed - Infoterminals, Pipewalls, and everything other than the desk have had Computer Components removed from their component requirements. They should no longer trigger ownership turret issues.

**Please post in the Bug Discussion on this workshop if you continue to have issues.

更新于:2014 年 8 月 12 日 下午 6:44

Hotfix - Reverted to Older Versions of the Textures - all Lighting issues should be resolved.

Will require time to resolve what went wrong with NVIDIA DDS Plugin before LOD Quality Loss Fix can be re-implemented.

Anyone with deep knowledge of the NVIDIA DDS Plugin, please contact me.

更新于:2014 年 8 月 12 日 上午 12:15

Hotfix - Animation Debug Error