Total War: WARHAMMER III

Total War: WARHAMMER III

We'z Speshul - (All-In-One)
Näytetään 11–20 / 52
< 1  2  3  4  5  6 >
Päivitys: 23.8. klo 9.55
tekijältä Lost2Insanity

New Re-Release of We'z Speshul - Total Waaagh!
The full no nonsense compilation of all We'z Speshul Mods in one click.

Currently Includes;
We'z Speshul - Core
We'z Speshul - Black Pit
We'z Speshul - Da Cage Breakaz

Päivitys: 6.4.2024 klo 13.00
tekijältä Lost2Insanity

  • Tinitt Four-Eyes AI campaign potential base value decreased from 150 to 125.
  • Sporctacus AI campaign potential base value decreased from 150 to 125.

Päivitys: 6.4.2024 klo 12.26
tekijältä Lost2Insanity

  • Fixed an inconsistency with Mercenary Pools
Thanks GabeSky once again for finding the bugs.

Päivitys: 3.4.2024 klo 12.44
tekijältä Lost2Insanity

  • Sporctacus' Waaagh and Big Waaagh should now trigger correctly.
Thanks to GabeSky for providing the nudge needed.

Päivitys: 5.3.2024 klo 9.38
tekijältä Lost2Insanity

  • Removed a duplicate unit set that was deleted from the game.

Päivitys: 25.2.2024 klo 8.13
tekijältä Lost2Insanity

  • Removed Rampage attribute from Colossal Squig.
  • Added Feral Rage abilities to Colossal Squig.

Päivitys: 5.2.2024 klo 4.06
tekijältä Lost2Insanity

  • Added Spear Chukkas, Savage Giant, Forest Goblins, Forest Goblin Archers, Night Goblin Herders, Colossal Squigs, Forest Skulkers, Goblin Bruisers and Orc Big'uns (Shields) to the Allied recruitment buildings.

Päivitys: 21.11.2023 klo 7.18
tekijältä Lost2Insanity

Patch Notes
  • Fixed effect keys that where changed in 4.1
  • Simplified the Night Goblins netter passive
  • Disabled the Warband feature
  • Added units previously only in the Warband onto the building tree.

Projectiles
  • Forest Goblins building damage multiplier decreased from 1 to 0.25
  • Forest Skulkers building damage multiplier decreased from 1 to 0.5
  • Da Snakebloods marksmanship bonus decreased from 37 to 10
  • Da Snakebloods base reload time increased from 9 to 11
  • Da Snakebloods mass decreased from 6 to 5
  • Da Snakebloods building damage multiplier decreased from 1 to 0.25

Melee Weapons
  • Night Goblin Herders building damage multiplier decreased from 0.75 to 0.5
  • Forest Goblin Warchief building damage multiplier decreased from 0.75 to 0.5
  • Forest Goblin Warchief on Wolf building damage multiplier decreased from 1 to 0.5
  • Forest Goblin Warchief on Spider building damage multiplier decreased from 1 to 0.75
  • Night Goblin Warboss building damage multiplier decreased from 0.75 to 0.5
  • Night Goblin Warboss on Squig building damage multiplier decreased from 0.75 to 0.5
  • Da Bone Noses building damage multiplier decreased from 0.75 to 0.5
  • White Skullz Mob building damage multiplier decreased from 0.75 to 0.5
  • Forest Goblins building damage multiplier decreased from 0.75 to 0.5
  • Forest Goblin Archers building damage multiplier decreased from 1 to 0.75
  • Orc Boyz (Spear) building damage multiplier decreased from 0.75 to 0.5
  • Feathered Scuttlas building damage multiplier decreased from 0.75 to 0.5
  • Orc Boy Big 'Uns (Shields) building damage multiplier decreased from 1 to 0.75
  • Black Orc Warboss building damage multiplier decreased from 100 to 1
  • Black Orc Warboss on Boar building damage multiplier decreased from 100 to 1
  • Goblin Bruisers building damage multiplier decreased from 1 to 0.75
  • Night Goblin Big Boss building damage multiplier decreased from 1 to 0.75
  • Night Goblin Big Boss on Squig building damage multiplier decreased from 1 to 0.75
  • Forest Skulkers building damage multiplier decreased from 1 to 0.75
  • Black Orcs (Shields) building damage multiplier decreased from 1 to 0.75
  • Borgut Facebeater building damage multiplier decreased from 1.25 to 1
  • Tinitt Four-Eyes building damage multiplier decreased from 1 to 0.75
  • Colossal Squig building damage multiplier decreased from 500 to 1.25

Known Issues
  • May not work with save games from the previous patch.

Päivitys: 24.10.2023 klo 6.32

  • Added Jungles of Chi'an as a location for the Forest Goblin Camp.
  • Added The Haunted forest as a location for the Forest Goblin Camp.
  • Added Kunlun as a location for the Savage Orc Camp.
  • Added a Slave units multiplayer cap of 6.
  • Removed the grn_boyz unit set from several units.
  • Removed the grn_infantry_orc unit set from several units.
  • Removed Slave units from general Orc and Goblin unit sets.
  • Added Orc Boyz to the ws_orc_boyz unit set.
  • Added Orc Boyz (Spears) to the ws_orc_boyz unit set.
  • Added Orc Arrer Boyz to the ws_orc_boyz unit set.
  • Changed several effects from grn_boyz to the ws_orc_boyz unit set.
  • Sporctacus' Pit Boyz skill now effects all Orc Boyz units.

Päivitys: 16.10.2023 klo 15.14

  • Fixed a typo on the Orc & Goblins camp.
  • Added missing description for Black Orc Warboss.
  • Added missing description for Goblin Shaman.
  • Added missing icon for Deadly Venom contact effect.
  • Added missing icon for Scrappy ability.