Total War: WARHAMMER III

Total War: WARHAMMER III

We'z Speshul - (All-In-One)
Viser 41-50 af 52 forekomster
< 1  2  3  4  5  6 >
Opdatering: 29. maj 2023 kl. 13:58

Patch Notes
  • Cluster-Eye faction colours have been changed.
  • Fixed an issue with other modded Greenskin factions receiving the new Regiments of Renown on turn 1.
  • Cluster-Eye tribe now finds Frozen climates uninhabitable.
  • Cluster-Eye tribe now finds Temperate climates suitable.
  • Cluster-Eye tribe now finds Magic Forest climates suitable.

Known Issues
  • Cluster-Eye tribe does not currently receive Waaagh! rewarded units, this will be fixed with a future update to Mixu's Unlocker.

Opdatering: 29. maj 2023 kl. 8:05

  • Fixed Black Orcs (Shields) so that they are no longer flat.
  • Added a subculture unit descriptor to the How They Play pop up.

Opdatering: 28. maj 2023 kl. 15:00

  • Fixed the Forest Goblins equipment.
  • Temporary fix enabled for Tinitt Four-Eyes' access to Regiments of Renown.
  • Fixed Tinitt Four-Eyes not receiving quest items.
  • Added MCT Lord Restriction options for Scabby Eye and Teef Snatchaz.

Opdatering: 27. maj 2023 kl. 11:52

  • Fixed Tinitt Four-Eyes campaign model from being used in battle.
  • Added TTC Support for Forest Goblins (Spears), Orc Boyz (Spears) and Black Orcs (Shields).

Opdatering: 27. maj 2023 kl. 9:23

NEW FEATURES
  • Generic Lord restricted recruitment is available. (Disable/Enable with MCT)
  • Legendary Lord Tinitt Four-Eyes now commands the Cluster-Eye Tribe of Black Pit with a Forest Goblin themed starting roster.
  • Grimgor Ironhide now has a 'Ard Boyz themed starting roster based on Storm of Chaos.
  • Wurrzag Ud Ura Zahubu now has a Savage Orc themed starting roster.
  • Skarsnik now has a Night Goblin themed starting roster.
  • Forest Goblins (Spears) unit has been added.
  • Black Orc (Shields) unit has been added.
  • Orc Boyz (Spears) unit has been added.
  • Black Pit is now a Special settlement with 10 building slots.
  • Landmark based recruitment for Orcs & Goblins, Goblins, Forest Goblins, Night Goblins and Savage Orcs available across the map.

PATCH NOTES
  • Bonefire building chain has been removed.
  • Forest Goblins changed from Axe and Shield to Dual Wield.
  • Forest Goblin Archers will now properly recieve the benefits from technology and skills.
  • Forest Goblin Archer speed increased from 33 to 35.
  • Forest Goblin Shaman Button icon added to the recruitment UI.
  • Night Goblin Warboss Nasty Skulker and Hatred (Dwarfs) Skills have been merged.
  • Creeping Assault skill has been added to the Forest Goblin Warboss.
  • Night Goblins have a Netters passive ability.
  • Black Orcs (Shields) may be recruited via the Big Fort in Sabre Mountain.
  • Black Orcs can be recruited from Black Orc Forge's.
  • Goblin Artillery can be recruited from Goblin Sawmillz.
  • Colossal Squigs can be recruited from Squig Nests.

Lore of the spider:
Nasty Webbin
  • Duration reduced from 20 to 10.
  • Max damaged entities increased from 18 to 25.
  • damage amount increased from 2 to 5.
  • active time reduced from 20 to 10.
  • recharge time reduced from 38 to 35.
  • mana cost increased from 9 to 10.

Nasty Webbin Upgraded
  • Max damaged entities increased from 18 to 25.
  • damage amount increased from 2 to 5.
  • Duration reduced from 20 to 15.
  • active time reduced from 20 to 15.
  • effect range increased from 30 to 35.
  • recharge time reduced from 38 to 35.
  • mana cost increased from 18 to 19.

Gift of the Spider God
  • Imbue contact effect changed from Poison to Potent Venom.
  • Duration reduced from 22 to 20.
  • HP change frequency increased from 0.5 to 1.
  • Heal amount increased from 0.001 to 0.0025.
  • Active time reduced from 22 to 20.
  • Recharge increased from 29 to 30.
  • Effect Range reduced from 40 to 35.
  • Mana Cost increased from 4 to 7.

Gift of the Spider God Upgraded
  • Imbue contact effect changed from Poison to Deadly Venom.
  • Duration reduced from 44 to 40.
  • HP change frequency increased from 0.5 to 1.
  • Heal amount increased from 0.001 to 0.003.
  • Active time reduced from 44 to 40.
  • Recharge increased from 29 to 30.
  • Effect Range reduced from 40 to 35.
  • Mana Cost increased from 7 to 12.

KNOWN ISSUES
  • Special Settlements do not change based on the faction that owns it.
  • Some building descriptions do not match building functions.
  • Skarsnik can aquire Orcs before claiming Karak Eight Peaks.

Opdatering: 29. apr. 2023 kl. 7:34

  • Fixed an issue with a script break.
  • Landmark Icons for subcultures will appear on the map.
    (These will be used for a future update and can be ignored for now.)

Opdatering: 28. apr. 2023 kl. 6:29

Temporary solution granting access to Forest Goblins and Savage Orcs for Skarsnik.
Fixed the Falls Apart passive explosion on the Colossal Squig.
Colossal Squig assigned the proper attribute group.
Table Top Caps support has been added for the Colossal Squig.

Opdatering: 27. apr. 2023 kl. 15:59

New Features
Colossal Squig can now be recruited.
Squig building has been replaced with a new Squig building.

Patch Notes
Savage Orc Great Shaman now has melee skills.
Night Goblin Warboss has a new Hatred (Dwarfs) skill.
Wurrzag starts with a Savage Orc Big Boss.
Night Goblin units cost 25 less.
Fixed the campaign animations for Savage Orc Big Boss on Warboar.
Da Bone Noses no longer gain experience.
Grokka's Goreboyz no longer gain experience.
Da Snakebloods no longer gain experience.
White Skullz Mob no longer gain experience.

Known Issues
Previously built Squig buildings will need to be demolished and rebuilt.

Opdatering: 22. apr. 2023 kl. 9:06

New Features
Added Da Bone Noses Regiment of Renown.
Added Grokka's Goreboyz Regiment of Renown.
Added Da Snakebloods Regiment of Renown.
Added White Skullz Mob Regiment of Renown.

Patch Notes
Disabled new Bonfire chain from Orcs of the Bloody Hand.
Disabled special savage orc camp from all Greenskins.
Added Forest Goblins to Wurrzag's special building.
Added Savage Orc Big Boss to Wurrzag's special building.
Removed Savage Orc Boar Boyz from Wurrzag's special building.

Known Issues
If Wurrzag previously built the buildings that have been disabled then they will need dismantling and rebuilt.

Opdatering: 20. apr. 2023 kl. 8:34

Spear Chukka Spears are no longer invisible.
Tabletop Caps support has been included.