Dungeon Defenders

Dungeon Defenders

Lava Caverns
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更新于:11 月 24 日 上午 8:07
作者:Sapphire

- Fixed chests not dropping mana

更新于:11 月 24 日 上午 7:56
作者:Sapphire

- Updated enemy pathing.
- Lowered the Global enemy count by 50%, and Nightmare & Ruthless by 25%.
- Reduced the Health of the Volcanic Spider Queen on Nightmare & Higher by 15%.
- Increased the health of Volcanic Orcs by 25% & reduced their health on Nightmare & higher by 10%.
- Increased the health of Volcanic Wyverns by 25% & reduced their health on Nightmare & Higher by 10%.
- Increased the health of Volcanic Spiders by 25%.
- Increased the total defense units on the map by +5.
- Fixed Armored Mechs not spawning in the Boss Fight.
- Fixed Ruthless Difficulty not having the increased enemy count per wave
- Corrected the Health of Volcanic Ogres and non Volcanic Ogres on the map.
- Fixed some issues with the Crystal particals.
- Fixed holes seeable through the walls.
- Added Silver Enemies that appear on Nightmare and Higher starting wave 7 & during the Boss Fight, these enemies are much more tougher than the non Silver variants.
- Added a couple Volumes in enemy spawn point to hopefully fix the Ogres running to a wall and not path finding out of the spawn area.
- Removed some unused stuff from the map.

更新于:2024 年 11 月 5 日 下午 7:35
作者:Sapphire

- Changed the Spawn area a little
- Changed Enemy Tower's spawning wave higher by +1
- Hopefully fixed 2 stuck ogre issues that were causing problems
- Fixed some holes that were in some places
- Added more Volcanic Orcs that are encountered near the end of the non Boss Battle, all orcs starting wave 8 are upgraded & reduced their health by 30% across all difficultys
- Reduced the number of Super wyverns, and increased their first arrival on wave 10 & Boss Fight by 20 seconds
- Increased the Core's Health back from 2750 ---> 4000
- Reduced the health of Volcanic Ogres encountered during the boss fight by 35%
- Reduced the number of sharkens on the map by 10%
- Reduced the number of Djinns on the by 10%, and reduced their spawn timers by 10 seconds
- Reworked the ogre amounts based on the amount of players, 1 Player has greatly reduced ogre amounts
- Removed some static meshs.
- Updated Map difficultys scalers & nightmare/ruthless has more enemies per wave by 30%.
- Fixed Enemy Core when destroyed not awarding the 500 mana.
- Fixed Armored Mecha Spawner, now it's working correctly, and reduced the amount of Armored Mechas's by 10%

更新于:2024 年 7 月 28 日 上午 10:42
作者:Sapphire

- Overhauled the entire map
- Improved the map ceiling to be higher than before, hopefully fixing issues the old roof caused
- Reworked one Goblin Coptor flight pathing into a brand new location
- Reworked the area where wyverns spawn and moved them into new spawn areas
- Added new chest archetypes into the map that have a volcanic theme and give 150 mana
- Fixed a lot of stuck issues / Glitch spots
- Fixed being able to walk into enemy spawns and building defenses & outside of map bounds
- Added Armored Mechas with difficulty colors
- Added 2 new enemy spawn gates
- Added Super Wyverns into the map & a New Ogre type during the boss wave & a new orc type encountered near the end of the level & new boss archetype to the boss battle & a weaker variant of the boss on below hard difficulty
- Updated the difficulty Materials for Enemy Fireball enemies & Magic Missile defenses
- Updated the Defenders Forge room
- Lowered base map difficulty below Hard / Insane / Nightmare Difficulties
- Lowered the core health from 3750 --> 2750
- Reduced the maximum numbers of enemies that can be active on the map at any given time from 140 --> 80 for all player amounts to improve FPS
- Reworked the entire enemy count and spawning of enemies per wave to be a bit slower to prevent issues with over spawning enemies and causing problems with Collison with each other
- Improved the Collison of the rocks for one enemy spawner
- Improved the lava pit near the crystal to not defeat all players on the map at once if one player falls or jumps into the pit & defeats any enemy type that falls into it now including boss enemy types
- Added Support for the new 6th difficulty added in Patch 9.5.0

更新于:2023 年 7 月 29 日 上午 10:19

- Updated The Build Phase and Combat Phase Music
- Fixed Invis Tower Range and trap decals
- Increased Overall Difficulty
- Corrected the lava falls MAT's to be slower instead of super fast
- Reduced the Core's health from 4000 --> 3750

更新于:2023 年 7 月 23 日 下午 4:26

更新于:2023 年 4 月 19 日 上午 7:13

更新于:2023 年 4 月 17 日 下午 3:37

Hot Fix #2:

- Hopefully removed the mismatch error from the map
- Lowered the map's overall difficulty level for any difficulty below Insane / Nightmare for an easier experience

更新于:2023 年 4 月 16 日 下午 4:28

Hot Fix Changes:

- Fixed the missing boss
- Increased the map's overall Difficulty level by almost X4.5 times
- Fixed the missing enemys and chests
- Added more ogres into Nightmare

更新于:2023 年 4 月 16 日 下午 3:52