Battlezone 98 Redux

Battlezone 98 Redux

The Battle Zone (BZ Intro Inspired Mission)
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更新于:2023 年 4 月 25 日 下午 6:58

Put a much better Earth texture in the sky, and at the same position as the intro had.

更新于:2023 年 4 月 21 日 下午 8:51

-Fixed fail condition for MUF

更新于:2023 年 4 月 16 日 下午 12:35

-wait time to 10 secs at beginning
-turret with custom non-firing shadower so it fires from a distance, more cinematic
-tug/apc are friendly but "hover" class so dont use offensive slot
-"im in trouble" cutscene begins faster
-MUF deploys faster

更新于:2023 年 4 月 15 日 上午 11:18

-Changed boolean trigger for G1 tank to explode from M.camera4 to M.ambushcamstart because M.ambushcamstart will always be true after the trigger unlike camera4 if it ends or is skipped.

更新于:2023 年 4 月 15 日 上午 11:00

-Changed G1 tank to follow hangar in mid instead of a path, in case it for some reason doesnt finish the path
-Removed CameraCancelled options so you can't skip the well timed cutscenes
-Removed a duplicate G1 GetHandle command that was redundant and not needed

更新于:2023 年 4 月 15 日 上午 4:42

-Updated objective text to be left aligned and more simplified.

更新于:2023 年 4 月 15 日 上午 4:14