Divinity: Original Sin 2

Divinity: Original Sin 2

Glyphwarden
Mostrando 11-14 de 14 aportaciones
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Actualización: 24 MAR 2023 a las 14:58

  • Fixed an issue where an old shield used to create an arcane glyph would be incorrectly retrieved instead of the shield used to create the glyph under some circumstances.
  • Moving more than 21m away from your current glyph will cause your arcane shield to be automatically be retrieved, terminating your current glyphs. Height difference is not factored into this distance.
  • Trying to create an Arcane Shield glyph more than 21m away from your current will cause the glyph creation to fail. Height difference is not factored into this distance.

Actualización: 22 MAR 2023 a las 19:21

  • Made compatible for GM mode.
  • Fixed an arcane shield glyph initialization issue if the currently equipped shield didn't have an item owner.
  • Removed some debug scripts.
  • Added mod thumbnail.

Actualización: 22 MAR 2023 a las 11:58

  • Rewrote several tooltips for more clarity.
  • Added glyph duration to tooltips for persistent glyphs.
  • Added translation support for overload tooltip effects.
  • Fixed memory requirement for some skills.
  • Fixed Transfer Armor/Weave Armor mixup during level up skill acquisition.

Actualización: 21 MAR 2023 a las 21:02

Initial unlisted release.