Divinity: Original Sin 2

Divinity: Original Sin 2

Glyphwarden
Viser 11–14 av 14 bidrag
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Oppdatering: 24. mars 2023 @ 14.58

  • Fixed an issue where an old shield used to create an arcane glyph would be incorrectly retrieved instead of the shield used to create the glyph under some circumstances.
  • Moving more than 21m away from your current glyph will cause your arcane shield to be automatically be retrieved, terminating your current glyphs. Height difference is not factored into this distance.
  • Trying to create an Arcane Shield glyph more than 21m away from your current will cause the glyph creation to fail. Height difference is not factored into this distance.

Oppdatering: 22. mars 2023 @ 19.21

  • Made compatible for GM mode.
  • Fixed an arcane shield glyph initialization issue if the currently equipped shield didn't have an item owner.
  • Removed some debug scripts.
  • Added mod thumbnail.

Oppdatering: 22. mars 2023 @ 11.58

  • Rewrote several tooltips for more clarity.
  • Added glyph duration to tooltips for persistent glyphs.
  • Added translation support for overload tooltip effects.
  • Fixed memory requirement for some skills.
  • Fixed Transfer Armor/Weave Armor mixup during level up skill acquisition.

Oppdatering: 21. mars 2023 @ 21.02

Initial unlisted release.