Barotrauma
Item IO Framework
Показані результати 1–10 із 21
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Оновлено: 11 квіт. о 5:53

Оновлено: 11 квіт. о 5:52

fix UnpatchAll method error

Оновлено: 3 січ. о 4:57

fix crash

Оновлено: 14 січ. 2024 о 2:37

Seems to be working with items with `maxstacksizecharacterinventory`

Оновлено: 15 листоп. 2023 о 2:24

Merge pr from liuzk. Fixes item count logic. Thanks. I've been busy recently. I'm sorry for the delay.

Оновлено: 1 листоп. 2023 о 9:29

Fix changed luacs making unintended files break mod. (Also, the previous update was wrong it seems I put in the wrong files.)

Оновлено: 25 жовт. 2023 о 8:41

change mobilecontainer to io_box tag to make sample box usable in chests.

Оновлено: 22 жовт. 2023 о 9:52

Fix compatability with the Treacherous Tides update
Thanks to @archiecarrot123

Оновлено: 12 квіт. 2023 о 20:27

Read server message even if it happens earlier than current message. Hopefully this can solve the multiplayer errors.

Оновлено: 10 квіт. 2023 о 8:26

Refactored much code. May have fixed the a bug in server not updating item count to clients when an update is already pending. If more reports of desync issues occur, will try to add a timer for puting back lasting items for sync.