Barotrauma
Robotrauma [DEPRECATED]
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Actualización: 28 JUN 2023 a las 5:30 p. m.

Made the scout dodge charge 35% slower due to it being OP

Actualización: 17 JUN 2023 a las 9:08 a. m.

Just updating the mod to see if this fixes a hash error.

Actualización: 6 JUN 2023 a las 6:03 p. m.

v1.13

+Scout Exo-frame has new dodge ability
+Buffed the Hauler Exo-Frame, More storage capacity and togglable light.
+Adapted Security officer outfits.
+Escort and Combat mission NPC's can no longer be robots.
+Added Rex.

Actualización: 9 MAY 2023 a las 4:41 p. m.

Oh wow! look at you reading patch notes! You are moderatly more intelligent than other users.

Actualización: 28 ABR 2023 a las 11:20 p. m.

v1.12.1
+Fixed an issue relating to deleted SFX being played

Actualización: 28 ABR 2023 a las 9:19 p. m.

v1.12 "What does this slot do?" Update.

+Reworked the Scout Exo-Frame. It has been split in two.
+Added slot icons to all Exo-Frames and fixed the Power UI element logic
+Removed Nails from being purchasable
+Other misc. improvements

Actualización: 22 ABR 2023 a las 2:32 p. m.

+Reverted last updates medicine changes.
+Added bandaid fix by getting rid of some <SuitableTreatment> componets. this should fix AI Bots using meds.
+Added immunities to a few I missed

Actualización: 21 ABR 2023 a las 5:59 p. m.

+Refactored the robot immunities. Should be less performance intensive and work better, added new immunities for some outliars.
+Medical items are no longer consumed by robots. Say goodbye to AI with 2% lacerations eating all your morphine!

Actualización: 18 ABR 2023 a las 11:05 p. m.

got rid of the "animations" folder in humans as it is now redundant

Actualización: 15 ABR 2023 a las 11:33 a. m.

+Fixed a bug with the hauler damaging items stored in it.