Barotrauma
Robotrauma [DEPRECATED]
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Mis à jour le : 28 juin 2023 à 17h30

Made the scout dodge charge 35% slower due to it being OP

Mis à jour le : 17 juin 2023 à 9h08

Just updating the mod to see if this fixes a hash error.

Mis à jour le : 6 juin 2023 à 18h03

v1.13

+Scout Exo-frame has new dodge ability
+Buffed the Hauler Exo-Frame, More storage capacity and togglable light.
+Adapted Security officer outfits.
+Escort and Combat mission NPC's can no longer be robots.
+Added Rex.

Mis à jour le : 9 mai 2023 à 16h41

Oh wow! look at you reading patch notes! You are moderatly more intelligent than other users.

Mis à jour le : 28 avr. 2023 à 23h20

v1.12.1
+Fixed an issue relating to deleted SFX being played

Mis à jour le : 28 avr. 2023 à 21h19

v1.12 "What does this slot do?" Update.

+Reworked the Scout Exo-Frame. It has been split in two.
+Added slot icons to all Exo-Frames and fixed the Power UI element logic
+Removed Nails from being purchasable
+Other misc. improvements

Mis à jour le : 22 avr. 2023 à 14h32

+Reverted last updates medicine changes.
+Added bandaid fix by getting rid of some <SuitableTreatment> componets. this should fix AI Bots using meds.
+Added immunities to a few I missed

Mis à jour le : 21 avr. 2023 à 17h59

+Refactored the robot immunities. Should be less performance intensive and work better, added new immunities for some outliars.
+Medical items are no longer consumed by robots. Say goodbye to AI with 2% lacerations eating all your morphine!

Mis à jour le : 18 avr. 2023 à 23h05

got rid of the "animations" folder in humans as it is now redundant

Mis à jour le : 15 avr. 2023 à 11h33

+Fixed a bug with the hauler damaging items stored in it.