Slay the Spire

Slay the Spire

Fabricate: Custom Creation and Runs
Mostrando 191-200 de 206 aportaciones
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Actualización: 23 MAR 2023 a las 12:01

- Fixed Ascenders Bane being removable in shops

Actualización: 23 MAR 2023 a las 11:44

- Fixed crash from selecting Summon cards
- Fixed some effect wordings

Actualización: 22 MAR 2023 a las 22:11

v1.0.2.1
- Vanilla power rendering option
- New custom cards now have a default max. upgrade level of 1 and max copies count of -1
- Fixed upgrade highlighting bugs
- Fixed modifiers not updating values properly
- Fixed not allowing multiple pile selection
- Fixed obtain crashing if card is missing

Actualización: 21 MAR 2023 a las 21:55

v1.0.2
- Replaced Persist with Bounce
- Added Mark to available powers
- Added Heal percent move
- Added Use Parent toggle for card-related moves
- Added obtaindeck and obtaindeckcustom commands
- Added tooltips for Forced selector
- Bugfixes

Actualización: 20 MAR 2023 a las 21:29

Actualización: 20 MAR 2023 a las 20:58

Actualización: 20 MAR 2023 a las 20:10

v1.0.1
- Added mod option to switch back to Madness replacements for missing cards
- Added card editor option to use linear upgrade paths with forms
- Added specific card filters to most card selection effects
- Specific card filters now can reference other custom cards
- Fixed empty effects taking up text space on the card
- Fixed "Costs +X" effect doing nothing
- Fixed changing forms in editor
- Fixed crash when activating card effects that work on card IDs
- Fixed Affinity Counting Panel crashes when viewing base game cards
- Fixed card ID dropdown for effects sometimes filling up with every card

Actualización: 19 MAR 2023 a las 5:55

Actualización: 18 MAR 2023 a las 19:06

Actualización: 18 MAR 2023 a las 19:04

- Fixed "Give X effect" effects not changing values when amount is adjusted
- Fixed transform not having any pickable cards