Garry's Mod

Garry's Mod

gm_pacific_bridge
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Uppdatering: 13 mar, 2023 @ 11:37

Uppdatering: 13 mar, 2023 @ 11:09

i messed up putting the .ain file in the map in multiple ways, and in the end the solution i came to was to remake the nodegraph myself. sorry about that stalol.

Uppdatering: 13 mar, 2023 @ 10:04

new nodegraph wasnt showing up, i believe it was due to info_nodes still being in the map and that loading instead of the .ain file for whatever reason

Uppdatering: 13 mar, 2023 @ 9:44

Implemented nodegraph made by Stalol (thank you) and edited the 3d skybox slightly

Uppdatering: 11 mar, 2023 @ 5:48

doubled or tripled the number of info_nodes in case they werent connecting properly and also so the ai's iq increases by like 3

Uppdatering: 11 mar, 2023 @ 2:59

fixed the cubemaps for the 7th time i hate compiling cubemaps in engine i hate compiling cubemaps in engine

Uppdatering: 9 mar, 2023 @ 19:07

the cubemaps were funky (again)

Uppdatering: 9 mar, 2023 @ 1:17

fixed a shadow, renamed the map to what it was previously which should fix the icon

Uppdatering: 8 mar, 2023 @ 18:07

added 3d skybox, updated icon

Uppdatering: 7 mar, 2023 @ 4:17

one of the rock models was sticking out of the ground and it looked dumb