Garry's Mod
gm_pacific_bridge
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Actualización: 13 MAR 2023 a las 11:37 a. m.

Actualización: 13 MAR 2023 a las 11:09 a. m.

i messed up putting the .ain file in the map in multiple ways, and in the end the solution i came to was to remake the nodegraph myself. sorry about that stalol.

Actualización: 13 MAR 2023 a las 10:04 a. m.

new nodegraph wasnt showing up, i believe it was due to info_nodes still being in the map and that loading instead of the .ain file for whatever reason

Actualización: 13 MAR 2023 a las 9:44 a. m.

Implemented nodegraph made by Stalol (thank you) and edited the 3d skybox slightly

Actualización: 11 MAR 2023 a las 5:48 a. m.

doubled or tripled the number of info_nodes in case they werent connecting properly and also so the ai's iq increases by like 3

Actualización: 11 MAR 2023 a las 2:59 a. m.

fixed the cubemaps for the 7th time i hate compiling cubemaps in engine i hate compiling cubemaps in engine

Actualización: 9 MAR 2023 a las 7:07 p. m.

the cubemaps were funky (again)

Actualización: 9 MAR 2023 a las 1:17 a. m.

fixed a shadow, renamed the map to what it was previously which should fix the icon

Actualización: 8 MAR 2023 a las 6:07 p. m.

added 3d skybox, updated icon

Actualización: 7 MAR 2023 a las 4:17 a. m.

one of the rock models was sticking out of the ground and it looked dumb