边缘世界 RimWorld

边缘世界 RimWorld

Some Things Float
正在显示第 1 - 10 项,共 75 项条目
< 1  2  3 ... 8 >
更新于:12 月 9 日 上午 2:01
作者:Mlie

1.6.19 - Pawns with natural water-speed, for example using the gene webbed phalanges, can no longer loose footing in moving water

更新于:11 月 29 日 下午 12:11
作者:Mlie

1.6.18 - Pawns should not loose footing when swimming

更新于:11 月 2 日 上午 6:26
作者:Mlie

1.6.17 - Added support for urgent hauling from Keyz' Allow Utilities
Used DeepL to update translations for French

更新于:10 月 14 日 下午 12:07
作者:Mlie

1.6.16 - Landing a gravship on water should not cause pawns to loose footing while it recalculates the water cells.

更新于:9 月 11 日 下午 12:34
作者:Mlie

1.6.15 - Pawns should not crawl into water or sleep in it, thanks llunak

更新于:8 月 25 日 下午 12:38
作者:Mlie

1.6.14 - Fixed the no-notifications setting not affecting alerts

更新于:8 月 24 日 上午 11:30
作者:Mlie

1.6.13 - Mechanoids does not float (via llunak)
Raiders do not stop fleeing when loosing footing (via llunak)

更新于:8 月 22 日 下午 1:52
作者:Mlie

1.6.12 - Some performance optimizations by llunak

更新于:8 月 21 日 下午 1:04
作者:Mlie

1.6.11 - Fixed downed issue for births
Pawns should only float when downed (via llunak)
Pawns only drop their things when they are drowning (via llunak)

更新于:8 月 19 日 下午 1:36
作者:Mlie

1.6.10 - Water-cells updates dynamically based on terrain changes, should make less of an impact (via llunak)
Pawns that fall will not leave their current lord, raids and hospitality guests will just continue their previous task after getting up (via llunak)