Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

Vampire
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Aggiornamento: 8 lug 2023, 11:14

forgot something

Aggiornamento: 8 lug 2023, 10:56

Overhauled [Quick Step] and have given her a new super, [Bloodstainer], in this update

Aggiornamento: 2 lug 2023, 11:24

Small update that fixes that weird bug with Aerial-[Steel Array]. Oh and [Slide] not op anymore.

Aggiornamento: 18 giu 2023, 19:50

very tiny fix to some stuff

Aggiornamento: 18 giu 2023, 16:35

whaaaa? people play this character? Oh well, guess I'll update them while I'm existing. I think I'll add a single cool sword move or something.

Look at doc for all changes.
https://docs.google.com/document/d/1whKCA5X8mkWbgZxPQcDMXIO6NU_D13W_mao7K1wTMOI/edit?usp=sharing

Aggiornamento: 18 mar 2023, 7:07

Mainly fixed [Torpedo Drop]'s damage but also some other things too...

This will be the last update for a while

Aggiornamento: 9 mar 2023, 18:58

Changes? Everything.
Infact, I will record all changes here now:
https://docs.google.com/document/d/1whKCA5X8mkWbgZxPQcDMXIO6NU_D13W_mao7K1wTMOI/edit?usp=sharing

Aggiornamento: 2 mar 2023, 18:58

Changelog:
[Drag]
-The aerial version of [Drag]’s name was changed to “Crash”; this is an attempt to inform people that it does extra damage when landing if high enough. This isn’t a different move, it will work the same way as [Drag]
-Crashing is now based on starting height instead of move time
-Crashing damage decreased (190 => 180)
-Super Crashing damage decreased (290 => 238)
-Decreased the damage [Drag] does while dragging the opponent (30 => 22)
-To compensate for this change, you can now pick one of three directions to toss the opponent; forwards, backwards, and downwards
-All tosses from this move have 8.0 kb, except [Down Toss] which has 11.0 kb
-All tosses from this move deal half as much damage as regular throws, except [Down Toss] which does the same amount
-Max fall speed has been doubled during this move

-[Ire]
-Tweaked the movement speed of Ire
-Added a new UI button “Attack”, which when disabled will stop Ire from attacking when you do some attacks. This is useful as Ire can whiff attacks, causing her to not take the next available order when she misses, or if you just want her to watch.
-Renamed “Force Grounded” button to “Land” to shrink button size
-Given her a trail

-[Call Ire]
-Shortened move duration (22f => 17f)

-[NEW][Distant Crossbow]
-Ire shoots a wooden stake towards the desired direction
-The Ire equivalent of [Crossbow]

-Added descriptions to Ire’s UI elements
-Enabled some particle effects (they were accidentally disabled, how am i this bad?)

Aggiornamento: 26 feb 2023, 10:14

no change notes