Total War: WARHAMMER III

Total War: WARHAMMER III

AI Army Tasks and Strategy
Viser 21-30 af 32 forekomster
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Opdatering: 27. sep. 2023 kl. 8:14

Opdatering: 15. sep. 2023 kl. 16:24

In this update I have focused more on improving recruitment without affecting the gameplay of the AI and on further improving and randomizing some issues.

The AI is now even more unpredictable, before all factions were governed by the same parameters to determine danger or when to attack, now each faction has its own values and it will be more difficult for the player to determine what they will do.

The AI will now prefer to repeat fewer units and increase their quality in their recruitment.

The AI will take more into account the proximity of enemies to evaluate threats and act accordingly.

Increased the maximum and minimum load that AI caravans can carry.

Increased the maximum number of diplomatic actions each AI faction can perform.

The time frame for warnings and alerts when crossing regions has been reduced.

The general behavior of the AI improved greatly with these and other changes.

Opdatering: 3. sep. 2023 kl. 3:26

Updated for version 4.0.1

Opdatering: 25. maj 2023 kl. 16:04

Updated for version 3.1
Some changes have been introduced for the sentinel factions, now they will not be so passive anymore.
Some other minor changes.

Opdatering: 19. maj 2023 kl. 0:31

I have reverted the change until I can test it further.

Opdatering: 18. maj 2023 kl. 10:26

Opdatering: 13. apr. 2023 kl. 16:22

Updated for version 3.0
Added a couple of extra features:
Now the heroes will try to join the armies as one of their priorities.
AI recruitability has been improved as some restrictions on recruiting have been removed. Armies did not recruit elite units if they did not have a powerful reduction in their upkeep, the AI did not recruit units if their main lord did not have at least 16 units.
CA removed the feature that made armies able to perform offensive actions when they had a certain amount of units and removed them to recruit when they had few units. I have implemented it again but it is not tested.

Opdatering: 13. apr. 2023 kl. 16:12

Opdatering: 13. mar. 2023 kl. 17:36

The modification on Waagh unit quality was eliminated, this will now be dealt with in Ultra Waaagh Quality https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2946698847 and Nerf Waaagh Quality https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2946698747

Opdatering: 23. feb. 2023 kl. 1:55

Fixed 2 duplicities (4 bugs)