Garry's Mod

Garry's Mod

[PM] Atrociraptor JWE2
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更新于:9 月 9 日 下午 1:44
作者:Echo

-Animation improvements

更新于:7 月 30 日 下午 5:17
作者:Echo

-Improved the surface-based footstep system so the model does a tracehull calculation to determine what type of surface you are standing on, like normal player-footsteps, instead of using one traceline.
if you notice any performance issues with this, use "player_dinosaur_footsteps_cheap 1" to use the old method.
-New water footstep sounds

更新于:7 月 1 日 上午 5:54
作者:Echo

-Changed footstep volumes

更新于:6 月 26 日 上午 8:34
作者:Echo

-Footsteps lua code updated
-Footstep sounds can no longer cut each other off, fixing the audio pop sound

更新于:6 月 24 日 上午 11:56
作者:Echo

-Made the model's bounding box the size of a human model to fix a bug with equipping the model near a trigger, causing that trigger to activate.
-Lua code cleanup and improvements.

更新于:6 月 19 日 上午 4:57
作者:Echo

-New material based footstep system
-Lua code cleanup

更新于:6 月 11 日 上午 4:25
作者:Echo

-Hitbox fix

更新于:6 月 10 日 下午 2:52
作者:Echo

-Added more idle animation variants.
-New animation for shooting a pistol and cleaned up the reloading animation.
-New disagree taunt.
-New cheer taunt.
-Improved the idle crouch animation.
-Improved the crowbar attack animation.
-Manually improved the weightpainting on many parts of the model, epecially the legs. This got rid of ugly looking spiky bits forming on them whenever the leg bent back or forward.
-Touch ups on facial flexes.

更新于:4 月 5 日 上午 4:10
作者:Echo

-Animation improvements

更新于:4 月 4 日 下午 12:01
作者:Echo

-Added $rimlight for better lighting
-Animation improvements