Barotrauma 潜渊症

Barotrauma 潜渊症

BaroTraumatic Lite-ish
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更新于:2024 年 10 月 6 日 上午 11:38
作者:Lumara

更新于:2024 年 9 月 28 日 上午 9:03
作者:Lumara

更新于:2024 年 7 月 8 日 下午 6:37
作者:Lumara

Event manager settings remained tamer (until end-game)

I did not touch the spawn parameters this time.

更新于:2024 年 5 月 3 日 下午 6:41
作者:Lumara

Blood in the Water Update

-This mod is almost the same as OG mod now as the spawn list numbers were *very* tame compared to the past.

-Still greater grace period between spawn events.

更新于:2023 年 10 月 30 日 下午 4:15
作者:Lumara

更新于:2023 年 10 月 26 日 下午 12:31
作者:Lumara

Files up to date with original mod, but to note:
-4th biome (wastes) is untouched, as is the laste biome. This is to say, by now you ought to be prepared for the hoards.
-1st and second biome have greatest attention to them, especially on caves/outside diving events.


Some creatures now integrated in barotraumatic creature pack, you should now remove the creatures of the depths and MN creatures modpacks.

更新于:2023 年 8 月 9 日 上午 9:22

Bumped the minimum grace time between events to 2 minutes at the easiest setting to lower harrassment frequency at the earliest levels. (Just bump up your starting difficulty percentage if you wish to be harrassed more.)

更新于:2023 年 8 月 3 日 下午 12:40

Eventlist up to date (new creatures and such.)

更新于:2023 年 8 月 3 日 下午 12:37

更新于:2023 年 6 月 26 日 下午 1:44

-Removed almost all instances of Fractalguardian_emp from campaignevents file (as OG modder removed it completely for being too powerful.)

-General update of files