RimWorld
Pets Are Safe
Affichage des entrées 1-9 sur 9
Mis à jour le : 25 juin à 6h29
par Nuff

[Auto-generated text]: Update on 6/25/2025 9:29:39 AM.
Updated to 1.6
No new content

Mis à jour le : 20 févr. à 7h09
par Nuff

[Auto-generated text]: Update on 2/20/2025 10:09:44 AM.

Added extra buttons in the Exclude_List settings to move all animal types to or from the exclude list, so you don't have to add animals one-by-one if you only want to exclude a few.

Mis à jour le : 30 juil. 2024 à 6h09
par Nuff

[Auto-generated text]: Update on 7/30/2024 9:09:12 AM.

Added new option to protect pets from all damage (including environmental damage), or just from living things (human and animal Pawns). Default is all damage.

Mis à jour le : 29 avr. 2024 à 7h35
par Nuff

[Auto-generated text]: Update on 4/29/2024 10:35:09 AM.
Removed duplicate assemblies

Mis à jour le : 13 avr. 2024 à 8h18
par Nuff

[Auto-generated text]: Update on 4/13/2024 11:18:07 AM.
Updated to 1.5. Only code change was a minor difference in the signature of the PostPreApplyDamage method.

Mis à jour le : 29 oct. 2023 à 21h08
par Nuff

[Auto-generated text]: Update on 10/30/2023 12:08:22 AM.

Finally got a log from someone experiencing the bug where you can't close the settings window. Bug was caused by a null reference exception. I still can't reproduce it, so I'm not sure what exactly is null, so I just added hella null checks to the code at midnight while drunk. Good luck out there.

Mis à jour le : 8 sept. 2023 à 12h03

[Auto-generated text]: Update on 9/8/2023 3:04:12 PM.

Added ability to exclude animals from protection. This is found in the mod settings.

Animals marked for slaughter are now excluded from protection.

Mis à jour le : 1 févr. 2023 à 6h14

[Auto-generated text]: Update on 2/1/2023 9:14:39 AM.

Removed Harmony as a dependency. It was used in an early build, and I forgot to remove it when I switched to using a custom comp instead.

Mis à jour le : 31 janv. 2023 à 20h41

[Auto-generated text]: Initial upload.