PlateUp!
Cards Manager
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Pembaruan: 27 Sep @ 1:49am
berdasarkan IcedMilo

Cards Manager v.1.5.3

- Refactored for PlateUp v1.3.0

Pembaruan: 8 Agu 2024 @ 7:42pm
berdasarkan IcedMilo

Cards Manager v1.5.2

- Compatibility with PlateUp! v1.2.0
- Should be fixed. I'm too lazy to full test. *You test it, thanks! XD*

Pembaruan: 1 Jan 2024 @ 4:37am
berdasarkan IcedMilo

Cards Manager v1.5.0

- Automatically activate cards at the start of the restaurant
- Toggle whether a card will be automatically added with "Stop Moving" key while in the cards menu.
- A green "+" indicates that the card will be added
- A yellow "+" indicates that a requirement is missing
- A red "+" indicates that the card cannot be added, or a blocking card conflict is detected.

Pembaruan: 31 Okt 2023 @ 5:35am
berdasarkan IcedMilo

Cards Manager v1.4.6

- Fixed an issue causing trick cards in Witch Hut to not be affected by Cards Manager
- Also refactored to automatically pick up new UnlockSets, both base game and modded, in the future

Pembaruan: 20 Sep 2023 @ 1:05am

Cards Manager v1.4.5

- Added display preference to set how dish cards should be divided into rows

Pembaruan: 30 Agu 2023 @ 8:22pm

Cards Manager v1.4.4

- Added preference for card day interval
- This should serves as replacement for "New Card Every Day" with deco theme appearance fixed

- Added button to reset card settings to default

Pembaruan: 11 Jul 2023 @ 10:52pm

Cards Manager v1.4.3

- Added customizable hold durations

Pembaruan: 1 Jul 2023 @ 6:14pm

Cards Manager v1.4.2

- Fixed issue causing Blacklist mode to not work in Coffee Shop setting

Pembaruan: 15 Mei 2023 @ 5:32am

Cards Manager v1.4.1

- Fixed issue causing removed extras to still be ordered

Pembaruan: 10 Mei 2023 @ 6:56am

Cards Manager v1.4.0

- Now requires PreferenceSystem mod as dependency
- Added preference for enabled card groups (All/Vanilla/Modded)

FYI for modders:
- Created public API for adding and removing cards (Mod tool)
- Use CardsManagerUtil.AddProgressionUnlockToRun(int unlockID) to add cards
- Use CardsManagerUtil.RemoveProgressionUnlockFromRun to remove card from run