PlateUp!
Cards Manager
Hiển thị 1-10 trong 27 mục
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Cập nhật: 27 Thg09 @ 1:49am
bởi IcedMilo

Cards Manager v.1.5.3

- Refactored for PlateUp v1.3.0

Cập nhật: 8 Thg08, 2024 @ 7:42pm
bởi IcedMilo

Cards Manager v1.5.2

- Compatibility with PlateUp! v1.2.0
- Should be fixed. I'm too lazy to full test. *You test it, thanks! XD*

Cập nhật: 1 Thg01, 2024 @ 4:37am
bởi IcedMilo

Cards Manager v1.5.0

- Automatically activate cards at the start of the restaurant
- Toggle whether a card will be automatically added with "Stop Moving" key while in the cards menu.
- A green "+" indicates that the card will be added
- A yellow "+" indicates that a requirement is missing
- A red "+" indicates that the card cannot be added, or a blocking card conflict is detected.

Cập nhật: 31 Thg10, 2023 @ 5:35am
bởi IcedMilo

Cards Manager v1.4.6

- Fixed an issue causing trick cards in Witch Hut to not be affected by Cards Manager
- Also refactored to automatically pick up new UnlockSets, both base game and modded, in the future

Cập nhật: 20 Thg09, 2023 @ 1:05am

Cards Manager v1.4.5

- Added display preference to set how dish cards should be divided into rows

Cập nhật: 30 Thg08, 2023 @ 8:22pm

Cards Manager v1.4.4

- Added preference for card day interval
- This should serves as replacement for "New Card Every Day" with deco theme appearance fixed

- Added button to reset card settings to default

Cập nhật: 11 Thg07, 2023 @ 10:52pm

Cards Manager v1.4.3

- Added customizable hold durations

Cập nhật: 1 Thg07, 2023 @ 6:14pm

Cards Manager v1.4.2

- Fixed issue causing Blacklist mode to not work in Coffee Shop setting

Cập nhật: 15 Thg05, 2023 @ 5:32am

Cards Manager v1.4.1

- Fixed issue causing removed extras to still be ordered

Cập nhật: 10 Thg05, 2023 @ 6:56am

Cards Manager v1.4.0

- Now requires PreferenceSystem mod as dependency
- Added preference for enabled card groups (All/Vanilla/Modded)

FYI for modders:
- Created public API for adding and removing cards (Mod tool)
- Use CardsManagerUtil.AddProgressionUnlockToRun(int unlockID) to add cards
- Use CardsManagerUtil.RemoveProgressionUnlockFromRun to remove card from run