RimWorld

RimWorld

Big and Small - Framework
Visar 331–340 av 436 poster
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Uppdatering: 10 okt, 2023 @ 14:08

Update on 10/10/2023 11:07:54 PM.

Fixed an issue where changing a pawn's race caused issues with how the game tracked it through regions.

Uppdatering: 10 okt, 2023 @ 10:28

Update on 10/10/2023 7:28:52 PM.

Added support for swapping the body of pawns via genes.

E.g. turning someone into an 8-limb tentacled horror, or catgirl with actual tail.

Uppdatering: 10 okt, 2023 @ 10:03

[Auto-generated text]: Update on 10/10/2023 7:03:44 PM.

Uppdatering: 9 okt, 2023 @ 12:39

Update on 10/9/2023 9:39:42 PM.

Changed regeneration to be chance per tick instead of a random time set each time it fires.

Uppdatering: 6 okt, 2023 @ 13:14

Update on 10/6/2023 10:14:27 PM.

Gene Proliferation now behaves a bit more like the Better Gene Inheritance mod. E.g. better inheritance.

Uppdatering: 6 okt, 2023 @ 3:10

Update on 10/6/2023 12:10:01 PM.

Added improved targeting cones for abilities like the stick acid spit, gorgon gaze, etc.

Uppdatering: 3 okt, 2023 @ 11:00

Update on 10/3/2023 8:00:08 PM.

Framework fix for an issue causing animals to be able to return from the dead more than once in the Vengeful Dead mod if you didn't take out their brains or other vital organs/parts. A bit too tenacious.

Uppdatering: 3 okt, 2023 @ 8:41

Update on 10/3/2023 5:41:04 PM.
Added support for having genes spawn genes which will be removed if the parent gene is removed.

Currently used to create multi-layered wings.

Uppdatering: 3 okt, 2023 @ 4:35

Update on 10/3/2023 1:35:16 PM.

Moved mental state for the "Lost" berserk into the framework. Doesn't really do anything on its own anyway so it might as well be here.

Uppdatering: 2 okt, 2023 @ 12:47

[Auto-generated text]: Update on 10/2/2023 9:47:05 PM.