RimWorld
Big and Small - Framework
331-340 van 436 items weergegeven
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Update: 10 okt 2023 om 14:08

Update on 10/10/2023 11:07:54 PM.

Fixed an issue where changing a pawn's race caused issues with how the game tracked it through regions.

Update: 10 okt 2023 om 10:28

Update on 10/10/2023 7:28:52 PM.

Added support for swapping the body of pawns via genes.

E.g. turning someone into an 8-limb tentacled horror, or catgirl with actual tail.

Update: 10 okt 2023 om 10:03

[Auto-generated text]: Update on 10/10/2023 7:03:44 PM.

Update: 9 okt 2023 om 12:39

Update on 10/9/2023 9:39:42 PM.

Changed regeneration to be chance per tick instead of a random time set each time it fires.

Update: 6 okt 2023 om 13:14

Update on 10/6/2023 10:14:27 PM.

Gene Proliferation now behaves a bit more like the Better Gene Inheritance mod. E.g. better inheritance.

Update: 6 okt 2023 om 3:10

Update on 10/6/2023 12:10:01 PM.

Added improved targeting cones for abilities like the stick acid spit, gorgon gaze, etc.

Update: 3 okt 2023 om 11:00

Update on 10/3/2023 8:00:08 PM.

Framework fix for an issue causing animals to be able to return from the dead more than once in the Vengeful Dead mod if you didn't take out their brains or other vital organs/parts. A bit too tenacious.

Update: 3 okt 2023 om 8:41

Update on 10/3/2023 5:41:04 PM.
Added support for having genes spawn genes which will be removed if the parent gene is removed.

Currently used to create multi-layered wings.

Update: 3 okt 2023 om 4:35

Update on 10/3/2023 1:35:16 PM.

Moved mental state for the "Lost" berserk into the framework. Doesn't really do anything on its own anyway so it might as well be here.

Update: 2 okt 2023 om 12:47

[Auto-generated text]: Update on 10/2/2023 9:47:05 PM.