RimWorld

RimWorld

Big and Small - Framework
Viser 191–200 av 437 bidrag
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Oppdatering: 28. sep. 2024 @ 8.34

Update on 9/28/2024 5:34:01 PM.
No actual change. Just pushing an update in case somehow it didn't go through before.

Oppdatering: 27. sep. 2024 @ 4.44

[Auto-generated text]: Update on 9/27/2024 1:43:54 PM.

Oppdatering: 26. sep. 2024 @ 12.24

[Auto-generated text]: Update on 9/26/2024 9:23:50 PM.

Oppdatering: 26. sep. 2024 @ 6.52

Update on 9/26/2024 3:52:14 PM.

Redid how injuries get rescaled when a pawn's bodysize is changed. This should deal with the issue where pawn with tons of injuries sometimes die when loading a saved game.

Oppdatering: 21. sep. 2024 @ 11.35

[Auto-generated text]: Update on 9/21/2024 8:35:21 PM.

Oppdatering: 21. sep. 2024 @ 10.08

Update on 9/21/2024 7:08:32 PM.
Fixed the Drone Died thought also appearing when they get downed.

Oppdatering: 19. sep. 2024 @ 8.51

Update on 9/19/2024 5:51:38 PM.

Fixed some tooltips. Nerfed health scaling.

Oppdatering: 17. sep. 2024 @ 10.12

Update on 9/17/2024 7:12:38 PM.

Further iterations on health scaling.

Oppdatering: 17. sep. 2024 @ 4.58

Update on 9/17/2024 1:58:02 PM.
Bumped up the max heath-scale multiplier to 12. Removed an unnecessary print.

Oppdatering: 17. sep. 2024 @ 1.03

Update on 9/17/2024 10:02:57 AM.

Health Scale calculations have been completely re-done. Now works based on a Virtual HealthScale.

This new system means you still get significant values from scaling up a human, or even a polar bear, but doing to to a Thrumbo or Silverfish will mostly result in a fairly linear increase.