Garry's Mod

Garry's Mod

[LVS] - Star Wars
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Uppdatering: 16 sep @ 3:17

Uppdatering: 16 sep @ 2:09

Uppdatering: 14 sep @ 14:13

Uppdatering: 14 sep @ 8:20

v102

  • moved star wars base to framework
  • reworked aat to make use of lvs cars turret and optics system

Uppdatering: 14 jan @ 3:50

fixed possible problem with fakehover base after race condition fix

Uppdatering: 14 jan @ 1:02

simplified s-foil logic because the race condition fix fixed the sfoil logic and the logic was shit

Uppdatering: 14 jan @ 0:46

v101

  • fixed race condition fix causing problems in star wars fighters

Uppdatering: 6 jan @ 7:34

v100

  • fixed some problems with npc visibility in vehicles

Uppdatering: 6 jan @ 7:33

v100

  • fixed some problems with npc visibility in vehicles

Uppdatering: 17 dec, 2024 @ 18:11

v99

  • fix some hit detection problems related to fakehover base's wheels