Garry's Mod

Garry's Mod

[LVS] - Star Wars
Ergebnisse 1–10 von 72
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Update: 16. Sep. um 3:17

Update: 16. Sep. um 2:09

Update: 14. Sep. um 14:13

Update: 14. Sep. um 8:20

v102

  • moved star wars base to framework
  • reworked aat to make use of lvs cars turret and optics system

Update: 14. Jan. um 3:50

fixed possible problem with fakehover base after race condition fix

Update: 14. Jan. um 1:02

simplified s-foil logic because the race condition fix fixed the sfoil logic and the logic was shit

Update: 14. Jan. um 0:46

v101

  • fixed race condition fix causing problems in star wars fighters

Update: 6. Jan. um 7:34

v100

  • fixed some problems with npc visibility in vehicles

Update: 6. Jan. um 7:33

v100

  • fixed some problems with npc visibility in vehicles

Update: 17. Dez. 2024 um 18:11

v99

  • fix some hit detection problems related to fakehover base's wheels