Avorion

Avorion

[2.5.2+] Xavorion: eXtended Scripting Framework
Showing 11-20 of 42 entries
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Update: Jun 8, 2024 @ 3:54pm
by LM13

- [Tweak] Formation Smart-Attack class tolerance increased by one
- [BugFix] Player PDs not dealing damage to Fighters
- [XSF] Added AICarrierComponent

Update: Mar 12, 2024 @ 9:23am
by LM13

- Encyclopedia update

Update: Feb 27, 2024 @ 1:28pm
by LM13

- [Bugfix] XAIComponent duplicating callbacks on sector change

Update: Feb 27, 2024 @ 6:45am
by LM13

- PDComponent: Added counter-Fighter defense

Update: Feb 25, 2024 @ 2:47am
by LM13

- XAIComponent debug logging added
- SectorInstance - spawn effect can be customized in CoreModule config

Update: Feb 22, 2024 @ 11:54am
by LM13

- Fixed Deep Scan bonus not applying

Update: Feb 22, 2024 @ 10:30am
by LM13

- Fixed Seep Space scanner typo

Update: Feb 21, 2024 @ 11:37am
by LM13

- Added PDComponent
- Extended Upgrade Properties
- Added Carriers to XAI.IsReasonableTarget function
- Extended upgrade descriptions library

Update: Jan 15, 2024 @ 8:56am
by LM13

- [BugFix] Scanner Reach bonus not applying

Update: Jan 14, 2024 @ 5:01am
by LM13

- [Bugfix] Player seated ships losing Auto-Pilot during Aggressive order
- Missions can be finished even if target station is hostile