RimWorld
Star Wars Xenotypes
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Update: 30 okt om 20:39
door guy762

[Auto-generated text]: Update on 10/30/2025 8:39:08 PM.

Update: 23 sep om 17:41
door guy762

[Auto-generated text]: Update on 9/23/2025 5:41:19 PM.

- added the Kage xenotype made by Lee!
- implemented a fix for the Gand and Selkath head types for when HAR is not loaded
- more descriptions from AnimeshkaTvar

Update: 17 sep om 8:43
door guy762

[Auto-generated text]: Update on 9/17/2025 8:43:14 AM.

- (The Force Standalone only) revamped the Miraluka Force Blindsight ability so that it only needs to be cast once. It will very slowly drain Force points while the pawn is drafted, and will basically not drain any at all while they aren't.

Update: 14 sep om 16:33
door guy762

[Auto-generated text]: Update on 9/14/2025 4:33:27 PM.
- forgot to take out the github bloat files again, my bad

Update: 14 sep om 16:04
door guy762

[Auto-generated text]: Update on 9/14/2025 4:04:25 PM.
- more TFS compatibility things I forgot

Update: 4 sep om 13:20
door guy762

[Auto-generated text]: Update on 9/4/2025 1:20:27 PM.
- compatibility update with The Force: Standalone

Update: 4 sep om 12:31
door guy762

[Auto-generated text]: Update on 9/4/2025 12:31:20 PM.

Update: 4 sep om 12:12
door guy762

[Auto-generated text]: Update on 9/4/2025 12:12:47 PM.

- added updated .dll from erdelf

Update: 4 sep om 12:12
door guy762

[Auto-generated text]: Update on 9/4/2025 12:12:12 PM.

Update: 14 aug om 17:05
door guy762

[Auto-generated text]: Update on 8/14/2025 5:05:06 PM.