Garry's Mod
[LVS] - Framework
Se afișează 311-320 din 486 intrări
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Actualizare: 15 oct. 2023 @ 18:35

v170.WS

fixes / changes
  • fixed a rendering issue with glass

Actualizare: 15 oct. 2023 @ 15:51

v169.WS

fixes / changes
  • fixed an issue where duplicating a vehicle would break traces

Actualizare: 11 oct. 2023 @ 8:25

v168.WS

fixes / changes
  • fixed my own personal rendering 9/11 incident

Actualizare: 11 oct. 2023 @ 7:50

v167.WS

fixes / changes
  • fixed glass not rendering by default

Actualizare: 11 oct. 2023 @ 4:49

v166.WS

fixes / changes
  • fixed $mostlyopaque not working
  • fixed various render order issues

Actualizare: 9 oct. 2023 @ 0:06

v165.WS

fixes / changes
  • modified bomb trajectory code for LVS - Tanks

Actualizare: 7 oct. 2023 @ 4:55

v164.WS

fixes / changes
  • fixed a lua error

Actualizare: 5 oct. 2023 @ 14:30

v163.WS

fixes / changes
  • added ability to change doorhandler min/max value

Actualizare: 3 oct. 2023 @ 14:59

v162.WS

fixes / changes
  • hud no longer saves when fucked up by ingame resolution change
  • changed hud saving method to it is less prone to get fucked up
  • save hud hiding checkbox aswell

Actualizare: 3 oct. 2023 @ 14:59

v162.WS

fixes / changes
  • hud no longer saves when fucked up by ingame resolution change
  • changed hud saving method to it is less prone to get fucked up
  • save hud hiding checkbox aswell