PlateUp!
Custom Difficulty
Se afișează 41-50 din 58 intrări
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Actualizare: 7 febr. 2023 @ 6:49

v0.3.8 Added setting to allow restarting from end of prep instead.

Actualizare: 28 ian. 2023 @ 16:22

v0.3.7 Prep phase player collision setting should now apply to non-host players as well.

Actualizare: 27 ian. 2023 @ 15:37

v0.3.6 Hotfix for multiplayer, allowing some player collision settings to work players being kicked or save corruption. Hopefully.

Actualizare: 27 ian. 2023 @ 14:53

Revert to v0.3.3 due to issue causing crashes in multiplayer in v0.3.5

Actualizare: 27 ian. 2023 @ 6:34

v0.3.5 Fixed issue causing Players to still collide with one another despite correct player collision settings.

Actualizare: 27 ian. 2023 @ 6:14

v0.3.4 Fixed issue preventing non-host players from phasing through walls. Setting should now follow the host during multiplayer.

Actualizare: 24 ian. 2023 @ 23:00

v0.3.3 Added option allowing for Allow Go Out of Bound. This works when collision is set to Player Collides With Nothing.

Actualizare: 24 ian. 2023 @ 7:23

v0.3.2 Split Player Speed option to Prep and Day.

Actualizare: 24 ian. 2023 @ 4:11

v0.3.1 Fixed an issue causing preferences to not be saved.

Actualizare: 23 ian. 2023 @ 19:14

v0.3.0 Added Player Collision settings. Refactor Restart On Loss Chance to hopefully be more robust