Total War: WARHAMMER III

Total War: WARHAMMER III

AI Skill Selection Tweaks
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更新:12月8日 @ 4時00分
更新者:Coffeecoffee

Updates for all new and modified Slaanesh characters

更新:12月4日 @ 11時21分
更新者:Coffeecoffee

Hotfix for a crash with gaem version 7.0

更新:10月27日 @ 6時19分
更新者:Coffeecoffee

Started to make use of the ability to delete vanilla table records! This makes things much easier for me and led to noticable improvements to AI skill selection.

- the following races received a complete look-over with various fixes, tweaks, skill synergies and deleted vanilla records: Beastmen, Bretonnia, Chaos Dwarfs, Dark Elves, Dwarfs, Empire
- the other races received improvements as well, but not to the same extent. I will do a complete look-over of them at some point in the future.
- all Lores of Magic got improvments and fixes: characters will get to (Greater) Arcane Conduit more reliably, lord and hero casters will pick different spells in the first block (unless one of them sucks), several oversight were fixed

更新:10月12日 @ 1時25分
更新者:Coffeecoffee

Some updates for the new/modified Greenskin skill from 6.3

更新:9月10日 @ 6時58分
更新者:Coffeecoffee

Updates for the Tomb King and Lizardmen skill changes and additions in 6.3

更新:9月2日 @ 6時29分
更新者:Coffeecoffee

Hotfix for patch 6.3. Changes to newly added skills will come later.

更新:6月17日 @ 8時02分
更新者:Coffeecoffee

Update for game patch 6.2

更新:3月28日 @ 2時31分
更新者:Coffeecoffee

Updated for game version 6.1

更新:1月10日 @ 3時03分
更新者:Coffeecoffee

- reduced randomness when AI selects which skill line to prioritize, hopefully resulting in better skill point distribution overall
- Tzarina Katarin should get her final unique skill more often
- Lords will avoid the Bottomless Quiver skill

更新:2024年12月17日 @ 12時26分
更新者:Coffeecoffee

Full update for game version 6.0 Omens of Destruction:

- added AI skill utilization hints and skill synergies to new characters that didn't have them
- added or changed AI skill utilization hints for existing characters that got new or modified skills
- added AI skill utilization hints and skill synergies for various characters where I saw room for improvement during testing