Total War: WARHAMMER III
AI Skill Selection Tweaks
Показване на 11 — 20 от 34 постъпления
< 1  2  3  4 >
Обновление: 12 дек. 2024 в 8:07

Обновление: 31 окт. 2024 в 12:15

Updated for game version 5.3

Обновление: 17 септ. 2024 в 11:24

Archaon will now also prioritize Knights of the Herald and Distinguished Champion, which should allow him get to his final skill more often

Обновление: 21 авг. 2024 в 8:54

Updated for game version 5.2

Обновление: 26 юни 2024 в 5:34

Updated for game version 5.1:
- added AI skill utilization hints and synergies for Karanak

Обновление: 7 юни 2024 в 6:10

Several small changes for stuff I noticed while confederating high level characters, mostly additional skill synergies

Обновление: 26 май 2024 в 2:08

Various tweaks and new skill synergies for the Empire, Dwarfs and Nurgle

Обновление: 5 май 2024 в 10:16

Update for game version 5.0:
- added AI skill utilization hints to new characters where they were missing
- added AI skill utilization hints to existing characters that got new skills or skill changes
- added several skill synergies for new and modified skills
- adjustments to army skills to account for the new units and skill and skill changes

Обновление: 27 апр. 2024 в 1:29

- Lore of Hags casters will avoid Earthing because their upgraded spells don't miscast
- Added a couple more skill synergies to Cathay LL to help them pick skills in their unique lines

Обновление: 25 февр. 2024 в 5:35

Update for game version 4.2:
- added AI skill selection hints for the new characters
- added AI skill selection hints for the Lore of Hags
- small tweaks to the red skill lines for Tzeentch and Grand Cathay to account for the new units
- other small improvements