Darkest Dungeon®

Darkest Dungeon®

Singleplayer Butcher's Circus
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更新于:2023 年 6 月 3 日 上午 7:00

Update 1.10

- fixed contestant arbalest not doing anything in positions 1-2
- changed contestant PD to do PD things more (plague grenade spam)
- fixed error message from grim bandana on contestant HWM
- removed negative effects on non-class restricted trinkets, so they are worth going after (and they look 99% like ones in MP circus)

更新于:2023 年 3 月 27 日 上午 7:29

Update 1.9

- Moved currency exchange icon back to it's original position
- Introduction fight now rewards 2 prestige
- All victory events now have 1 more recruit available

更新于:2023 年 3 月 18 日 上午 4:03

Update 1.8.1

Hotfix to enemies causing Daze

- PD and BH abilities that cause Daze are flushed, as they seem to cause serious issues (which I can't reproduce so there is no way for me to fix it)
- replaced said abilities with different ones

更新于:2023 年 3 月 11 日 下午 2:53

Update 1.8

Gladiators:
- All 16 base game heroes are now available as Gladiators. They can be recruited through event happening after winning apprentice+ fights.
- Gladiators have abilities ported from multiplayer circus
- Only Gladiators are allowed to use class specific Ringmaster trinkets - they also can't use base game class specific trinkets
- Due to some ability changes not working in singleplayer (like + deathblow or dealing stress) effects from base game remain in such cases
- Antiquarian is now legit fighter - Gladiator version no longer provides bonus to loot

Prestige:
- New currency is added in the form of prestige, it can be gained by winning apprentice + Circus fights
- Prestige can be spent on recruiting Gladiators and upgrading their armor
- Changes to base game UI had to be made to accomodate new currency

Trinkets:
- Class specific Ringmaster trinkets can now only be used by Gladiators
- Multiple changes were made to trinket efects to make them appear as close to multiplayer versions as possible (excluding stress dealing/deathblow effects)

Quirks:
- Because class specific Ringmaster trinkets no longer have their negative effects, Gladiators have PERMAMENT quirk that lowers their healing done/speed/stress taken outside of The Butcher's Circus

I understand these are pretty massive changes, If you preferred previous version without Gladiators and Prestige, I've uploaded backup - linked in mod destription

更新于:2023 年 3 月 4 日 上午 9:54

Update 1.7

- Reduced power of circus quirks (they are supposed to serve as "blocker" to base game quirk spam)
- Everyone in the arena now deal -15% damage. This should move damage values closer to multiplayer version without interfering with character stats
- Darkest difficulty fights now reward 2 Ringmaster trinkets, to make them more appealing
- Modpage cleanup

更新于:2023 年 2 月 25 日 上午 9:12

Update 1.6

- fixed dumb mistake in apprentice mash naming - could been cause of rare crash
- moved abo & leper to 1st position in all comps
- small compatibility increase with other mods using fallen_heroes - ai won't turn off

更新于:2023 年 2 月 18 日 下午 4:37

Update 1.5

- changed torch name to "The Heat of Battle" - as in Online Circus
- added missing bleed to Abomination melee (from Shattered Padlock)
- removed unused text strings
- removed all custom hero barks - they were cool for a moment, but quickly become a bit annoying
- changed all instances of "fallen_" to "bot_"
- fixed missing daze resist text
- added missing battle limit to skill uses for enemies - both for used and unused abilities
- added fake turn number icon on torch sprite, so it looks less "weird" at the beginning and end of battle
- small changes to enemy comps

更新于:2023 年 1 月 21 日 下午 2:02

Update 1.4

Quirks & Diseases
- Winning in the Arena will now reward your party with several Quirks & Diseases
- There are 5 positives, 5 negatives and 3 diseases
- While not very powerful and pretty boring, their main purpose is to stop base game spam of these effects simply because CIRCUS QUIRKS & DISEASES CANNOT BE OVERRIDEN by the base game ones - use Sanitarium if you got one by accident (?)
- This should let you create perfect Gladiators if you decide to stick with one party
- Added info about this feature in loading screen

Daze
- Added Daze to Man-at-Arms trinket, mainly as proof of concept
- Yeah that's it :)

- fixed some missing/wrong audio for several unused abilities (if someone wanted to make his own changes)
- added light level indicator on the Arena Torch - there is always 100% light in the ring, no reason not to inform about it
- changed several enemy mashes to better spread hero types & avoid situations when they can't use abilities (example: Leper in leap teams)
- fixed contestants not using their self-heal abilities
- healers will now focus on saving their party members (removed healing ability cooldown)

更新于:2023 年 1 月 3 日 上午 1:16

Update 1.3

- If you ever felt that veteran and champion fights were easier than apprentice - you were right! More than half of trinket buff your opponents had was broken, this should be fixed now... good luck
- Fallen opponents corpses now have proper HP
- Large amount of trinket changes and adjustments. Trinkets should resemble their multiplayer original much more accurately now. Also, changed negatives to reduce trinket OP-ness
- Trinkets with no class restriction are now rewarded from all 3 base difficulties (8 per rank)
- Fixed Rancid-cure-all infinite money bug
- Fixed annoying (but harmless) error message at the launch in debug mode
- Small text string cleanup
- Gold reward correction
- Added all DLC requirement - just in case ;)
- small narration and text changes

更新于:2022 年 12 月 28 日 下午 12:44

Update 1.2
- Removed retreat option (again - this time for good) because:
- Defeated heroes will be lost for one week, they return Refracted with 100/200 stress
This change is because I forgot it was supposed to be "fun and short side activity" not "lose all Champion heroes in 3 turns"
- Refracted icon changed from weird crystal thingy to "Dead Hero skull with question mark" so it fits both Arena & Endless (yes, this change applies to DLC, these can't be separated)
- "Lost in time and space" description in event log cannot be changed for reason unknown, heroes in Arena get their watches stolen so they are "Lost in time" I guess
- corrected several lies in tips and mod description
- updated event narration file names, so they are not as confusing (mainy personal change)