Sid Meier's Civilization VI

Sid Meier's Civilization VI

Strudeler's Civilizations: Delhi
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更新于:2024 年 2 月 6 日 上午 7:31

VERSION 1.1.3

->Fixed a crash that would occur if Ethiopia or Vietnam DLC were not enabled.

更新于:2024 年 2 月 6 日 上午 6:51

更新于:2024 年 2 月 6 日 上午 6:45

VERSION 1.1.3

->Fixed an issue where the mod would crash without the Ethiopia and Vietnam DLC.

更新于:2024 年 2 月 5 日 下午 2:26

更新于:2024 年 2 月 5 日 下午 1:57

更新于:2024 年 2 月 5 日 下午 1:49

VERSION 1.1.2

->New alt names: Mamluqs, Khaljis, Tugluqs, Sayyids, and Lodis.

->Text changes.

->Khanqah requires Theology instead of Astrology.
->Khanqah increased to +4 Faith.

更新于:2023 年 8 月 31 日 上午 11:18

VERSION 1.1.1

->Text improvements.

更新于:2023 年 8 月 30 日 下午 5:39

更新于:2023 年 8 月 30 日 下午 5:30

更新于:2023 年 8 月 30 日 下午 5:04

VERSION 1.1.0

->Updated art.
->Units now use a colour scheme designated for Delhi and civilization jersey colours have been updated.
->Option in the lobby to change Delhi's in-game name to Turco-India (to fit with a theme with other civilization mods).

->Muhammad bin Tugluq's updated ability: cities with at least 10 Population gain +2 Food, Production which is doubled during a Golden or Heroic Age, and Faith which is doubled during a Dark Age. Gain a Military policy slot in any government during a Golden or Heroic Age. Gain an Economic policy slot in any government during a Dark Age. Gain the Tugluq Migration unique project.
->Tugluq Migration project: -3 Amenities in the city when being produced. Provides Food in the city every turn. When complete, the Capital moves to the city and it gains +4 Population and Housing and cities within 6 tiles lose -1 Population if they have at least 2 Population.

->Khanqah's Science and Culture has been reduced to +2, Faith increased to +3, and Great Prophet point reduced to +1 but tripled during a Golden Age.