Total War: WARHAMMER III

Total War: WARHAMMER III

OvN Lost Factions: Fimir
Ergebnisse 51–60 von 122
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Update: 20. Jan. 2024 um 2:49

2024/JAN/20 Rhox
- Gave access to the Ogham stones landmark
- Added Bog Octopus to fimir_untamed_monsters unit_set

Update: 18. Jan. 2024 um 0:05

2024/JAN/18 Rhox
- Added rebel faction (Proper flag will come later)
- Added Siege weapon script for Fimir Rebels&Rogue (Vanilla script will still scream out for script errors though)
- Fixed the issue of ovn_fim_enable_army_ability_cursed_mist_HIDDEN having priority and is shown in the effect bundle
- Changed the path to icon_minimize_up.png in the TWUI as it was limited to Wh3 only
- Changed Hellmother's Crown to an enchanted item from Armour
- Changed Fimir's incident and dilemma to show one in its own path rather than just faction for all of them
- Removed pre-battle charge ability ovn_fimir_spell_mastery_X's phase display and audio as it's showing for all of the units for all of the battle duration
- Gave access to the Fu-Chow port

Update: 9. Jan. 2024 um 19:05

2024/JAN/10 Rhox
- Added name for the QB faction

Update: 29. Dez. 2023 um 21:03

Rhox: Forgot to add patch log inside the pack.

Update: 29. Dez. 2023 um 21:01

Rhox:
Regenerated wsmodel for Gharnu's Deamon Fiend's head

Update: 18. Dez. 2023 um 4:49

Update: 18. Dez. 2023 um 4:10

Update: 4. Dez. 2023 um 1:00

Rhox:
1. Added missing hidden initial magic skill key for the Skattach
2. Changed the pre-battle charge texts to loc from the script string (For translation pack)

Update: 2. Dez. 2023 um 1:20

Rhox: 1. CTD coming from effect bundle tooltip of pre-battle charge issue solved (coming from 4.1 patch)
2. Belakor pool 4 daemons and Cockatrice and Mutalith were removed from the mercenary pool (initiates were already gone or didn't exist from the start)

Update: 21. Nov. 2023 um 5:18