Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Conquest Enhanced V2 (BRUTAL CONQUEST)
182개 중 1~10개 표시 중
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업데이트: 2025년 10월 7일 오후 4시 32분
작성자: Aeoncypher

업데이트: 2025년 10월 7일 오후 2시 36분
작성자: Aeoncypher

업데이트: 2025년 9월 27일 오전 8시 13분
작성자: Aeoncypher

업데이트: 2025년 9월 26일 오후 5시 16분
작성자: hawka

업데이트: 2025년 9월 26일 오후 1시 07분
작성자: Aeoncypher

업데이트: 2025년 9월 26일 오후 12시 43분
작성자: Aeoncypher

업데이트: 2025년 8월 20일 오후 4시 10분
작성자: Aeoncypher

Fix for 75 pak bunker crash

업데이트: 2025년 8월 20일 오전 11시 41분
작성자: Aeoncypher

Artillery Overhaul – High-caliber guns reworked with new burst-fire mechanics. check discord for full notes
Mortar Overhaul – Check discord for full notes

Unit changes – Restored the Jagdtiger to its former glory, giving it its old range of 230/230 back. (Shoutout to Editu for planting the thought in our minds)

AI logic: – Adjusted various values for vision Vertical/Horizontal field of view cones
AI logic: – Added new (missing) terms and defines to fix/mitigate various conical issue relating to vision, primarily that of Elite, Recon and new units.
AI logic: – Oh boy, the big one! Ammo-usage by the AI has been reworked from the ground up. No longer will the units fire ineffective munitions at its target when it has access to better suited solutions. This means you won't see that stubby ol' PanzerIV firing low-velocity AP rounds when it can fire HEAT, inflicting empirical damage.. Similarly, units have unlocked the neurons required to use APCR-type munitions. (Note: This change is not final, any oddities discovered ought to be posted on our discord)
AI logic: – Various types of guns will now be smarter about what, and more specifically where, they aim and choose to fire at. The ways the AI acquires targets and acts on those targets have been reworked. Example: Weaker guns with no hopes of ever knocking out a KV-1 might opt for a mobility kill instead.
AI logic: – Various under the hood changes and improvements.

Added a new panel to the Conquest Creation menu (Mindful of the cows).
Re-enabled Cut Communications and radio-related events (radio cars required on higher difficulties).

Removed player access to the meme naval gun emplacement.

The German AT bunker has had its visuals upgraded, -# this visual change will come to all AT bunkers.

Reduced ammo for all AT bunkers & Flak 36 emplacement, making them a part of the players' logistics.

AI defense improvements: fixed a bug with spawns,
AI defense improvements: increased the amount of defenders on each flags,
AI defense improvements: fixed late-war flag spawns on unlimited duration.

Map fix for DCG_Rzhev – adjusted spawn location & expanded borders.

Reworked the AI-only tank fortifications from the ground up.

Dev tools/Objects (separated gun loc, entities).

Version locked the mod to prevent it from being played with the open-beta branch -# if you want to play CE, you're going to have to stay on 1.053.0.

Known issues:
Static 76mm Zis3 not being consumed/duplicating
Soviet air support issues.
Various recently reported map issues.

업데이트: 2025년 7월 15일 오후 1시 35분
작성자: Aeoncypher

New stuff
--Added new AT bunkers for factions buildable with engineers!

Added
--Added new icons for all bunkers
--Added small icons for units missing them.
--Added quant fix for regula crash
--Added portrait unitcards for new AT bunkers and MG emplacements to conquest
--Added in game unit_icons (normal and _small) for new AT bunkers and MG emplacements
--Added spare ammo to the mg42 buildable bunker

Changes
--Simplified AI spawn focus scripts and moved main control to LUA scripts
--Removed unused triggers
--Added ability for ai to use vanilla logic randomly when spawning units

Disabled
Disabled the ability to call in Allied Infantry using the call-in menu (in need of a rework to fix crashes)
Im sorry for the people who used this it shouldn't break your save but this feature has started to have issues and cause alot of crashes in game due to legacy code and changes to the base game.
We will come back to this one in the future and redo it if its something people do want.

Misc fixes
--dcg_radusha_airfield quant crashfix
--Adjusted mobility files to match vanilla
--Slightly reduced Third Person direct control accuracy
--Increased speed of AI flare from AI Signaler
--Added changes from open beta to interaction files
--Update conquest inf settings file
--Fixed Tank Mg accuracy (accuracy of other things will be looked at in the future)

업데이트: 2025년 6월 22일 오전 7시 17분
작성자: Aeoncypher

Hotfix
--Removed duplicate left over files