Barotrauma
Ssparky's Gunnery
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更新: 2023年4月10日 @ 4時39分

Large amount of misc changes, I don't remember all of them.
Changes include:
-MLRS holds more ammo in the loader
-Trash cannon loader resprite
-Damage changes on gauss cannon, MLRS, plasma cannon
-Trash cannon explosive ammo is cheaper
-Plasma ammo lasts longer
-etc...

更新: 2023年3月27日 @ 7時01分

-PAC now uses less ammo per shot overall.
-Fixed a long standing gauss cannon sprite issue
-Updated gauss cannon loader sprite
-Updated upgradeUI sprites for all guns.

更新: 2023年3月26日 @ 1時57分

-PAC piercing doing extremely high damage fixed. Caused by too high "penetration" factor.
-"Penetration" factor for all ammo types reworked.

更新: 2023年3月25日 @ 8時30分

-Game broke, blank update so I can hopefully get my mods back.

更新: 2023年3月23日 @ 7時20分

Fixed nitroglycerin sprite issue. (oopsie!)

更新: 2023年3月23日 @ 7時17分

-Reduced PAC de-focused ammo spread
-Gave Gauss cannon shots tracer colors
-Overwrite nitroglycerin to give it a recipe.

更新: 2023年3月22日 @ 6時50分

-Gauss cannon consumes less ammunition overall
-MLRS ammo no longer autofills into railgun racks

更新: 2023年3月21日 @ 6時48分

-Buffed MLRS ammo
-Increased MLRS recipe output from 2 to 3.

更新: 2023年3月20日 @ 9時46分

-Trash cannon ammo can now be crafted with iron,tin, and alumnium in addition to copper. Not adding more metals because that would clog up the fabricator recipe list a lot.

更新: 2023年3月18日 @ 1時58分

-Changed loader sprites again; now more "damaged" than "rusted". The brown just didn't look very good in-game.