Barotrauma

Barotrauma

Ssparky's Gunnery
Showing 61-70 of 114 entries
< 1 ... 5  6  7  8  9 ... 12 >
Update: Apr 10, 2023 @ 4:39am

Large amount of misc changes, I don't remember all of them.
Changes include:
-MLRS holds more ammo in the loader
-Trash cannon loader resprite
-Damage changes on gauss cannon, MLRS, plasma cannon
-Trash cannon explosive ammo is cheaper
-Plasma ammo lasts longer
-etc...

Update: Mar 27, 2023 @ 7:01am

-PAC now uses less ammo per shot overall.
-Fixed a long standing gauss cannon sprite issue
-Updated gauss cannon loader sprite
-Updated upgradeUI sprites for all guns.

Update: Mar 26, 2023 @ 1:57am

-PAC piercing doing extremely high damage fixed. Caused by too high "penetration" factor.
-"Penetration" factor for all ammo types reworked.

Update: Mar 25, 2023 @ 8:30am

-Game broke, blank update so I can hopefully get my mods back.

Update: Mar 23, 2023 @ 7:20am

Fixed nitroglycerin sprite issue. (oopsie!)

Update: Mar 23, 2023 @ 7:17am

-Reduced PAC de-focused ammo spread
-Gave Gauss cannon shots tracer colors
-Overwrite nitroglycerin to give it a recipe.

Update: Mar 22, 2023 @ 6:50am

-Gauss cannon consumes less ammunition overall
-MLRS ammo no longer autofills into railgun racks

Update: Mar 21, 2023 @ 6:48am

-Buffed MLRS ammo
-Increased MLRS recipe output from 2 to 3.

Update: Mar 20, 2023 @ 9:46am

-Trash cannon ammo can now be crafted with iron,tin, and alumnium in addition to copper. Not adding more metals because that would clog up the fabricator recipe list a lot.

Update: Mar 18, 2023 @ 1:58am

-Changed loader sprites again; now more "damaged" than "rusted". The brown just didn't look very good in-game.