Barotrauma

Barotrauma

Ssparky's Gunnery
Näytetään 1–10 / 114
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Päivitys: 18.9. klo 11.58

-Physicorium/Dementonite/Fulgurium ammunition now requires alien blueprints (matches vanilla). Since no fulgurium blueprint exists, it is lumped in under the 'gravity' (dementonite) blueprint.

Päivitys: 7.3. klo 10.38

-Fixed spelling error in MLRS tox ammo deconstruct (you can thank minecraft mod makers for this error occuring to begin with).

Päivitys: 18.2. klo 6.04

Experimental changes to plasma:
-Projectiles no longer affected by gravity
-Different ammo types now travel at different speeds
-Slight damage tweaks as usual

Päivitys: 28.10.2024 klo 6.56

-Forgot to remove a line from wrecked gauss cannon XML

Päivitys: 28.10.2024 klo 6.52

-Gauss cannon sprite updated, should now be a bit cleaner and more uniform.
-Gauss cannon now has a short chargeup before firing (firerate is the same as before).
-Gauss cannon has some new particle effects for charging.
-MLRS sprite completely redone.
-Trash cannon firerate reduced.
-Trash cannon damage increased.

Päivitys: 9.7.2024 klo 7.56

-Added auto-operate pins to the guns
-Custom crosshairs for plasma cannon, trash cannon, and MLRS. (WIP)

Päivitys: 20.6.2024 klo 1.03

-Updated ammo boxes to new one-handed standard
-Fixed cheap nuclear decoys not being craftable

Päivitys: 30.5.2024 klo 12.12

-Updated UpgradeUISprites
-Removed legacy minigun extended boxes (you've had enough time to get rid of them in campaigns by now!)

Päivitys: 13.5.2024 klo 4.21

-PAC ammo boxes now cost a bit more

Päivitys: 10.5.2024 klo 1.56

-Fix legacy extended minigun ammo boxes being sold at outposts