RimWorld

RimWorld

[FSF] FrozenSnowFox Tweaks
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Update: Jan 23, 2023 @ 12:31pm

Update on 1/24/2023 6:31:25 AM.

Added two new tweaks.

Animals Dont Eat Random Things
- Removes the action of eating random things for curiosity from AI logic trees.

No Default Fungus In Meals
- Adds Raw Fungus to the list of default disallowed ingredients on meals.

Update: Jan 22, 2023 @ 4:13pm

Update on 1/23/2023 10:13:01 AM.

- Fixed the list of tweaks, I somehow forgot to document two Biotech tweaks.
- Added a new tweak.

No Default Storage Settings
- Changes every ThingDef to remove the defaultStorageSettings and changes the default priority to normal. Unlike the mod No Default Shelf Storage which intentionally looks for a ThingClass to target only storage items this patch goes for everything. This means it'll target things like Mortars, Sarcophaguses, Biosculpters, Growth Pods and more.

Update: Jan 21, 2023 @ 2:16pm

Update on 1/22/2023 8:16:45 AM.

- Added one of my mods as a tweak.

Filth Vanishes With Rain And Time
- Changes all filth types so they disappear within 14-15 days and wash away with rain/snow. See the Filth Vanishes With Rain And Time workshop page for full details.

Update: Jan 21, 2023 @ 1:47am

Update on 1/21/2023 7:47:47 PM.

- Changed the minimum input on several tweaks to 1 instead of their vanilla value as it made typing in new values cumbersome.
- Added a new tweak.

Vanilla Nutrient Paste Expanded

Larger Paste Storage
- Allows you to customise how much nutrient paste the tanks store.

Update: Jan 19, 2023 @ 9:08pm

Update on 1/20/2023 3:08:27 PM.

- Added a new tweak for Oops All Gene Banks.

Larger Gene Banks
- Allows you to customise the amount of Genepacks a Gene Archive and Gene Register can hold.

Update: Jan 16, 2023 @ 5:35pm

Update on 1/17/2023 11:35:00 AM.

- Added an option for Conversion Ritual Effectiveness to change the cooldown for the conversion ritual. This does not change the penalty for doing rituals too soon though.

Update: Jan 16, 2023 @ 5:04pm

Update on 1/17/2023 11:04:27 AM.

- Added a new tweak.

Conversion Ritual Effectiveness
Allows you to customise the chance and certainly gain/loss when performing conversion rituals.

Update: Jan 8, 2023 @ 7:59pm

Update on 1/9/2023 1:59:01 PM.

- Added a new tweak.

Bed Rest Effectiveness
- Allows you to customise how furniture quality effects the Bed Rest Effectiveness stat.

Update: Jan 7, 2023 @ 2:54pm

Update on 1/8/2023 8:54:11 AM.

- Changed the patch for making Psylink's buyable so it checks for the Tradeability field before adding it to prevent conflicts with other mods.

Update: Dec 31, 2022 @ 2:51pm

Update on 1/1/2023 8:51:50 AM.

- Added a new tweak.

Encounter Map Ancient Dangers
- Allows ancient dangers to spawn on encounter maps.