Divinity: Original Sin 2

Divinity: Original Sin 2

Elementalist - Elemental Magic Expansion [LeaderLib Version]
A apresentar 1-9 de 9 entradas
Atualização: 6 mar. 2023 às 13:53

Fixed a bug that caused all 2H Maces to have Air as their base damage type as well as a few other issues with them.

Atualização: 6 mar. 2023 às 13:36

Melee weapon skills now have their damage properly reduced by the Resistances of their targets.

Atualização: 15 fev. 2023 às 17:06

Air and Earth Attunement now provide their intelligence bonuses.

Atualização: 11 fev. 2023 às 16:03

Fixed an issue where Shell Shock skillbooks were teaching Air Attunement instead. This change will retroactively fix Shell Shock skillbooks and will not require a vendor refresh.

v1.0.0.5

Atualização: 22 jan. 2023 às 19:26

Fixed an issue that caused Ether Prism to grant fewer AP than intended.

Atualização: 2 dez. 2022 às 20:18

Resolution removed from Overload Water, regeneration added.

Atualização: 23 nov. 2022 às 19:52

Fixes:

  • Impaling Earth - Now applies Vulnerability like it was intended to.
  • Mist Stance - Added damage is now Water instead of Earth. Restores Magic Armor instead of Vitality like intended.
  • Aquatic Stance - Now actually fires a projectile on melee hits. Projectile restores Magic Armor.
  • Stone Sheath - Added damage is now Earth instead of Water.
  • Glyph of Restoration - Now requires 1 ability point in Pyrokinetic, Hydrosophist, Aerothurge, and Geomancer like the other Starter tier skills.

Atualização: 22 nov. 2022 às 20:55

Fixes:

  • Overload Air - bolts will be properly random/target enemies rather than all strike at the center of the target area.
  • Earth Attunement books now properly spawn in traders' inventories rather than Aftershock
  • Grand Finale and Elemental Tempest are now properly 1 AP.
  • Skillbooks will now be sold by Fort Joy merchants - please remember to wait for a refresh (~1 hour of playtime, level up, or map change)

Atualização: 22 nov. 2022 às 15:08