Divinity: Original Sin 2

Divinity: Original Sin 2

Elementalist - Elemental Magic Expansion [LeaderLib Version]
Viser 1–9 av 9 bidrag
Oppdatering: 6. mars 2023 @ 13.53

Fixed a bug that caused all 2H Maces to have Air as their base damage type as well as a few other issues with them.

Oppdatering: 6. mars 2023 @ 13.36

Melee weapon skills now have their damage properly reduced by the Resistances of their targets.

Oppdatering: 15. feb. 2023 @ 17.06

Air and Earth Attunement now provide their intelligence bonuses.

Oppdatering: 11. feb. 2023 @ 16.03

Fixed an issue where Shell Shock skillbooks were teaching Air Attunement instead. This change will retroactively fix Shell Shock skillbooks and will not require a vendor refresh.

v1.0.0.5

Oppdatering: 22. jan. 2023 @ 19.26

Fixed an issue that caused Ether Prism to grant fewer AP than intended.

Oppdatering: 2. des. 2022 @ 20.18

Resolution removed from Overload Water, regeneration added.

Oppdatering: 23. nov. 2022 @ 19.52

Fixes:

  • Impaling Earth - Now applies Vulnerability like it was intended to.
  • Mist Stance - Added damage is now Water instead of Earth. Restores Magic Armor instead of Vitality like intended.
  • Aquatic Stance - Now actually fires a projectile on melee hits. Projectile restores Magic Armor.
  • Stone Sheath - Added damage is now Earth instead of Water.
  • Glyph of Restoration - Now requires 1 ability point in Pyrokinetic, Hydrosophist, Aerothurge, and Geomancer like the other Starter tier skills.

Oppdatering: 22. nov. 2022 @ 20.55

Fixes:

  • Overload Air - bolts will be properly random/target enemies rather than all strike at the center of the target area.
  • Earth Attunement books now properly spawn in traders' inventories rather than Aftershock
  • Grand Finale and Elemental Tempest are now properly 1 AP.
  • Skillbooks will now be sold by Fort Joy merchants - please remember to wait for a refresh (~1 hour of playtime, level up, or map change)

Oppdatering: 22. nov. 2022 @ 15.08