RimWorld

RimWorld

Alpha Genes
Ergebnisse 31–40 von 83
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Update: 5. Jun. 2024 um 7:07

v3.019:

Fix: typo on the timer for gene-summoned animals
Tweak: added thoughts for biolab and xenotype injector for future mod compat

Update: 3. Jun. 2024 um 12:37

v3.018:

Fix: minor null checking to the catch fire patch

Update: 3. Jun. 2024 um 8:35

v3.017:

Tweak: Animal summoning genes now indicate that they are not usable by raiders
Tweak: Animals summoned by these genes give 0 meat and 0 leather to avoid abuse
Tweak: pawns with Heat Immunity gene can't have fires attach to them
Tweak: Teratogenesis only starts when the pawn is in adulthood
Tweak: severely nerfed the three Taukai abilities that gave bonuses. Even reduced to 50% of their impact, they are still powerful
Tweak: Inhumanization negates Disgust, Awe, Unsettling Appearance and Eldritch thoughts, so does the Teratophilia gene
Tweak: Blacklisted the Geneline Evolution gene from the upcoming VRE Insectors for Wretches
Added: Blood smear textures to all blood type genes

Update: 21. Mai 2024 um 0:34

v3.016:

Tweak: changed the way hediffs that modify part hit points work, to avoid lag on AlphaGenes_BodyPartDef_GetMaxHealth

Update: 4. Mai 2024 um 1:02

v3.015:

Tweak: changed the way the random custom xenotype is coded

Update: 23. Apr. 2024 um 1:40

v3.014:

Tweak: specifically blacklisted bioferrite for Lapis

Update: 19. Apr. 2024 um 10:54

v3.013:

Fixed malformed XML in the MO patch

Update: 14. Apr. 2024 um 5:11

v3.012:

Fix: Psychic invisibility wasn't working
Tweak: Pawn size changed to stat instead of gene extension. Larger and smaller pawns won't look different until it is tweaked on the VE Framework

Update: 10. Apr. 2024 um 23:08

[Auto-generated text]: Update on 4/11/2024 8:08:30 AM.

Update: 29. Mrz. 2024 um 1:34

v3.01:

Tweak: removed caravanCarryingFactor from gene extension, since it now uses the new stat in the VE Framework
Fix: lung rot genes now remove the rot stink lingering thought too