Horizon's Gate

Horizon's Gate

Total Weapon Package
51개 중 21~30개 표시 중
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업데이트: 2022년 12월 28일 오전 1시 45분

Bug fix: error with Quarterstaff dmg formula

Thanks Mafe!

업데이트: 2022년 12월 27일 오전 7시 20분

Added: Polefist: a fist weapon with spear's attack targeting

Updated descriptions of all corpryst weapons to show that they include defense piercing.

Added possibility for enemies to spawn with: bolas, knuckler, polefist

업데이트: 2022년 12월 26일 오후 3시 55분

Added: Knucklers - combination fist/shield weapon that counts as a fist but adds some PhysEva based on your shield skill

Updated: lots of journal entries to standardize the "multi-class" weapons
- updated the damage formulas for almost all multi-class weapons by creating my own, allowing for easier reading in the file and easier tweaking in the future if balance tweaks are needed

Tweaked: some damage formulas:
- Bolas are stronger now
- Baselard has a bit more random damage
- Kama is now 75/75 dagger/axe and Sickle is now 100/50 dagger/axe
- Shortbow is now stronger with 125% damage to help makeup for it's lack of a shield and the forced close range combat -- should hopefully entice people to try a CC archer
- Longbow is now -1 power from standard bows but has had damage buff scaling with 40% PhysAtk

- lots of little text edits

업데이트: 2022년 12월 24일 오전 6시 29분

Edited content

업데이트: 2022년 12월 24일 오전 6시 18분

Update: Katana -- reduced the amount of scaling on damage from armor loss. Fixed so that abilities also proc eva loss.

Art: Changed Yari to use the old Shield Spear art.
Created new art for Shield Spears

Fix: Vagari -- (some?) skills were not doing damage. Fixed thanks to Mafé!

업데이트: 2022년 12월 23일 오후 3시 52분

Updated: Katana
- Slight nerf in that you need to change your strategy to not be an OP killing machine:
-- Now when you attack with a katana, you generate +25% threat and lose ALL PhysEva until start of next turn

Updated: Spear Shield
- Slight buff: increased the damage scaling and removed the penalty for wearing a shield; changed +shield skill to be a flat +PhysEva (now it adds +70% of a standard shield's PhysEva)
-- you can now carry a standard shield or a blaster in your offhand, or a ranged weapon for versatility

Big thanks to @Pato for so so much quality feedback and testing!

업데이트: 2022년 12월 23일 오전 6시 00분

Updated Spear shields (art & formulas):
Now deal more damage, grant bonus Shield Skill points, but the bonus is lost if you equip another shield weapon.

Updated some spawns:
Placed `blaster` and `spearshield` in the `shield loot lists` and removed them from weapons lists. If an enemy spawns with them, they will now be an offhand, instead of their only weapon, like how it is with shields and bucklers.
Additionally changed Arena Spawns to reflect this change and to change the items they spawn with to use my loot lists for grove spawns.

업데이트: 2022년 12월 23일 오전 5시 56분

업데이트: 2022년 12월 22일 오후 4시 26분

Updated Bucklers:
Now a lightweight skirmishing shield that works well with mages or melee chars that want a bit more dodge and adds:
+30% more PhysEva than a standard shield
+ small amount of Acc (to the buckler or your main hand weapon)
+ elemental skill for elemental versions

But: reduces PhysDef by -1 and will not work if worn with any other shields.

Added:
Blaster shield -- alternates between firing like a crossbow and attacking like a shield

Tweaked:
Katanas -- main sword damage reduced to 80% -- now the gap between a katana and a regular sword's damage should be closer unless eva is really high.

업데이트: 2022년 12월 21일 오전 10시 15분

Edited content