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报告翻译问题






For any other players; I haven't noticed any other issues with this mod after the recent patches.
If not it's alright I'll just bite the bullet and play without shield lanterns.
Your best bet is to go poke around in the Discord, linked above. This is now an old mod and I'm not familiar with it anymore. If you do find that it doesn't work, try installing the original shield lantern again. If that works, then use that ... but know that you can only use shield-lanterns that that mod made (so, not all the additional types, like added by Prom's resources).
But again, best bet would be to ask around in the Discord if you have further questions.
And no, you do not need the original shield lantern mod and it will probably conflict.
and do i still need the original shield lantern mod?
Dug in the files and saw that it was being reduced by 4 times per armor point. aside for that, everything else seems fine!
Error : The given key was not present in the dictionary.
*~*~* Click this window, then press Ctrl+C to copy this entire message! *~*~*
at System.ThrowHelper.ThrowKeyNotFoundException()
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at InputManager.prepareToCastAction(String caster, String action, Item item, Int32 slot, Boolean preHighlightAvAffecters, Boolean changeCamera)
at InputManager.tryUsingItem(Item i, String actor, Int32 slot, Boolean triggerUseReaction, Boolean isInActorInventory, Boolean canUseItemActions, Boolean isContainerUI)
at InputManager.keyboard_actionShortcuts(Actor actor)
at InputManager.handleKeyboardInput_travel(Single elapsedTime, Actor playerActor)
at InputManager.Update(Single elapsedTime, Actor playerActor)
at Game1.Update(GameTime gameTime)
And thanks for bringing it to my attention.
I've fixed the problem and made some small changes -- now Cleever weapons will not apply Itchy and will instead give a flat -1 or -2 PhysDef debuff to the victim. This should make them stable.
If you have more feedback, do join me by discord, and if you enjoy the mod, please give it a thumbsup!
As for the Rot Weapons mod, if you have it installed then you are able to buy Rot Stone in the game and then you can use Rot Stone on any of my blueprints to make a Rot version of my weapons.
If you DON'T have the mod installed, you can go into the Build Menu and just spawn the rot versions directly, but if you put them in the furnace, you will get "junk" instead of Rot Stone.
If you have more questions, please don't hesitate to come to the discord and message me.
Thanks for the awesome mod!