Left 4 Dead 2

Left 4 Dead 2

L4D1 CI for L4D1 Custom Campaigns
Visualizzazione di 1-10 elementi su 11
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Aggiornamento: 27 mar, 9:54

Aggiornamento: 27 mar, 9:45

- Spawns should be bit less "odd" now.

Aggiornamento: 12 mar, 19:16

- Reuses single spawner entity now.

Aggiornamento: 11 mar, 13:05

- T posing finally gone.

Aggiornamento: 25 apr 2024, 9:02

- Hopefully less T posing occuring after map transitions.
- Missed one uncommon model.

Aggiornamento: 6 apr 2023, 12:34

- Fixed rare cases where model would not be replaced because of upper/lower case letters in model path name.

Aggiornamento: 16 mar 2023, 8:57

- Reduce sliding and T posing...again.

Aggiornamento: 22 feb 2023, 10:12

- Fixed script function running twice. Hopefully decreases T posing...

Aggiornamento: 18 nov 2022, 3:15

- Less animation issues hopefully.
- Clowns and jimmies no longer replaced with commons.

Aggiornamento: 17 nov 2022, 7:33

- Reduce random T pose occurences.