Garry's Mod
[TFA] Black Ops 4 - Wonder Weapons
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更新: 5月24日 @ 16時48分

-moved all TFA.AddStatus() calls outside of swep files to one shared file and tried to future proof for potential conflicts

im slowly replacing pap textures from being done in lua on the viewmodel entity to using skingroups so they work on the world model, but this will take time

更新: 4月5日 @ 18時43分

-liberal use of 'Position Modify Place On Ground' for some particles
-fixed error with Death of Orion on boss zombies

更新: 2月2日 @ 8時49分

-hopefully fixed a bug where the ray gun splash damage will instantly kill the player if the projectile hits an entity first
(i cannot for the life of me recreate this bug)

更新: 2024年10月3日 @ 9時18分

-reworked any projectile weapons that had spread to use the default TFA system instead of my own botched implementation
(feature recently added)
-third person effects code is now done in SWEP:DrawWorldModel instead of a hook
(hopefully fixes particles not removing themselves in non p2p multiplayer)

更新: 2024年7月22日 @ 9時12分

-fixed error on raygun projectile
-fixed error on winters howl status effect

更新: 2024年7月18日 @ 11時40分

-added GetTouchTrace to any touch functions on projectiles for better SetDamagePosition and impact effects

nzombies rezz
-fixed dumb oversight with DG5 and futureproofed for enemies that can be lifted by it

更新: 2024年6月19日 @ 0時11分

-fixed viewmodel on the acidgat & magmagat having z-fighting issues
(the acid and lava textures animate aswell)
-reverted the fix to 'GivePoints' making a cash sound, as the bool was inverted in a recent update causing it to make the sound again
(if it gets inverted again im uninstalling gmod)

更新: 2024年5月19日 @ 11時11分

-added custom muzzleflash to Acidgat

nZR
-fixed multiple instances of things making a cash sound(?)
-buffed Vitriolic Withering damage
(1200 -> 1400)
-buffed Blundergat damage
(300 -> 600, pap 800 -> 1200)

更新: 2024年1月18日 @ 7時57分

-changed how first person particles are done
-fixed being able to ingite players with path of sorrow regardless of pvp being on
-removed screenshake from path of sorrow when slashing something

work is hell, might take a break from gmod for a bit
will fix script errors as they pop up

更新: 2024年1月7日 @ 12時03分

-first attempt at adding thirdperson particle effects
(convar to disable if broken, cl_tfa_fx_wonderweapon_3p)
-the path of sorrow now use tfa_melee_base